//////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// /// /// /// /// /// E Z Q U A K E C O N F I G U R A T I O N /// /// /// /// /// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // C O M M A N D L I N E // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // V A R I A B L E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //All variables (even those with default values) are listed below. //You can use "cfg_save_unchanged 0" to save only changed variables. //MultiView Demos mvd_autotrack "0" mvd_autotrack_1on1 "%a * %A + 50 * %W + %p + %f" mvd_autotrack_1on1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0" mvd_autotrack_2on2 "%a * %A + 50 * %W + %p + %f" mvd_autotrack_2on2_values "1 2 3 2 3 5 8 8 1 2 3 500 900 1000" mvd_autotrack_4on4 "%a * %A + 50 * %W + %p + %f" mvd_autotrack_4on4_values "1 2 4 2 4 6 10 10 1 2 3 500 900 1000" mvd_autotrack_custom "%a * %A + 50 * %W + %p + %f" mvd_autotrack_custom_values "1 2 3 2 3 6 6 1 2 3 500 900 1000" mvd_info "0" mvd_info_setup "%6n %3f %10l %4a %4h %3w" mvd_info_show_header "1" mvd_info_x "0" mvd_info_y "10" mvd_moreinfo "0" mvd_multitrack_1 "%f" mvd_multitrack_1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0" mvd_multitrack_2 "%W" mvd_multitrack_2_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0" mvd_multitrack_3 "%h" mvd_multitrack_3_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0" mvd_multitrack_4 "%A" mvd_multitrack_4_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0" mvd_status "0" mvd_status_x "0" mvd_status_y "0" mvd_write_xml "0" //MQWCL HUD hud_ammo1_align "right" hud_ammo1_align_x "left" hud_ammo1_align_y "top" hud_ammo1_digits "3" hud_ammo1_frame "0" hud_ammo1_place "ammo2" hud_ammo1_pos_x "-35" hud_ammo1_pos_y "0" hud_ammo1_scale "1" hud_ammo1_show "1" hud_ammo1_style "1" hud_ammo2_align "right" hud_ammo2_align_x "left" hud_ammo2_align_y "top" hud_ammo2_digits "3" hud_ammo2_frame "0" hud_ammo2_place "ammo3" hud_ammo2_pos_x "-35" hud_ammo2_pos_y "0" hud_ammo2_scale "1" hud_ammo2_show "1" hud_ammo2_style "1" hud_ammo3_align "right" hud_ammo3_align_x "left" hud_ammo3_align_y "top" hud_ammo3_digits "3" hud_ammo3_frame "0" hud_ammo3_place "ammo4" hud_ammo3_pos_x "-35" hud_ammo3_pos_y "0" hud_ammo3_scale "1" hud_ammo3_show "1" hud_ammo3_style "1" hud_ammo4_align "right" hud_ammo4_align_x "right" hud_ammo4_align_y "center" hud_ammo4_digits "3" hud_ammo4_frame "0" hud_ammo4_place "group5" hud_ammo4_pos_x "-5" hud_ammo4_pos_y "6" hud_ammo4_scale "1" hud_ammo4_show "1" hud_ammo4_style "1" hud_ammo_align "right" hud_ammo_align_x "left" hud_ammo_align_y "top" hud_ammo_digits "3" hud_ammo_frame "0" hud_ammo_place "screen" hud_ammo_pos_x "0" hud_ammo_pos_y "0" hud_ammo_scale "1" hud_ammo_show "0" hud_ammo_style "0" hud_armor_align "right" hud_armor_align_x "left" hud_armor_align_y "top" hud_armor_digits "3" hud_armor_frame "0" hud_armor_place "iarmor" hud_armor_pos_x "24" hud_armor_pos_y "2" hud_armor_scale "2" hud_armor_show "1" hud_armor_style "1" hud_armordamage_align "right" hud_armordamage_align_x "left" hud_armordamage_align_y "before" hud_armordamage_digits "3" hud_armordamage_duration "0.8" hud_armordamage_frame "0" hud_armordamage_place "armor" hud_armordamage_pos_x "0" hud_armordamage_pos_y "0" hud_armordamage_scale "1" hud_armordamage_show "0" hud_armordamage_style "0" hud_clock_align_x "center" hud_clock_align_y "center" hud_clock_big "1" hud_clock_blink "0" hud_clock_frame "0.5" hud_clock_place "screen" hud_clock_pos_x "0" hud_clock_pos_y "140" hud_clock_scale "1" hud_clock_show "0" hud_clock_style "3" hud_face_align_x "left" hud_face_align_y "top" hud_face_frame "0" hud_face_place "screen" hud_face_pos_x "0" hud_face_pos_y "0" hud_face_scale "1" hud_face_show "0" hud_fps_align_x "left" hud_fps_align_y "bottom" hud_fps_decimals "1" hud_fps_frame "0" hud_fps_place "top" hud_fps_pos_x "0" hud_fps_pos_y "46" hud_fps_show "1" hud_fps_show_min "0" hud_fps_title "0" hud_frags_align_x "right" hud_frags_align_y "center" hud_frags_cell_height "8" hud_frags_cell_width "32" hud_frags_cols "1" hud_frags_extra_spec_info "1" hud_frags_fliptext "0" hud_frags_frame "0" hud_frags_padtext "1" hud_frags_place "screen" hud_frags_pos_x "0" hud_frags_pos_y "0" hud_frags_rows "8" hud_frags_show "0" hud_frags_shownames "1" hud_frags_showteams "0" hud_frags_space_x "1" hud_frags_space_y "1" hud_frags_strip "1" hud_frags_style "0" hud_frags_teamsort "1" hud_frags_vertical "0" hud_gameclock_align_x "right" hud_gameclock_align_y "console" hud_gameclock_big "1" hud_gameclock_blink "1" hud_gameclock_countdown "0" hud_gameclock_frame "0" hud_gameclock_place "top" hud_gameclock_pos_x "0" hud_gameclock_pos_y "0" hud_gameclock_scale "1" hud_gameclock_show "0" hud_gameclock_style "0" hud_group1_align_x "left" hud_group1_align_y "bottom" hud_group1_alpha "1" hud_group1_frame ".5" hud_group1_height "25" hud_group1_name "group1" hud_group1_picture "" hud_group1_place "screen" hud_group1_pos_x "0" hud_group1_pos_y "-10" hud_group1_show "1" hud_group1_tile "0" hud_group1_width "140" hud_group2_align_x "center" hud_group2_align_y "top" hud_group2_alpha "1" hud_group2_frame "1" hud_group2_height "1" hud_group2_name "group2" hud_group2_picture "" hud_group2_place "group1" hud_group2_pos_x "0" hud_group2_pos_y "0" hud_group2_show "1" hud_group2_tile "0" hud_group2_width "140" hud_group3_align_x "center" hud_group3_align_y "bottom" hud_group3_alpha "1" hud_group3_frame "1" hud_group3_height "1" hud_group3_name "group3" hud_group3_picture "" hud_group3_place "group1" hud_group3_pos_x "0" hud_group3_pos_y "0" hud_group3_show "1" hud_group3_tile "0" hud_group3_width "140" hud_group4_align_x "right" hud_group4_align_y "center" hud_group4_alpha "1" hud_group4_frame "1" hud_group4_height "25" hud_group4_name "group4" hud_group4_picture "" hud_group4_place "group1" hud_group4_pos_x "0" hud_group4_pos_y "0" hud_group4_show "1" hud_group4_tile "0" hud_group4_width "1" hud_group5_align_x "right" hud_group5_align_y "bottom" hud_group5_alpha "1" hud_group5_frame ".5" hud_group5_height "25" hud_group5_name "group5" hud_group5_picture "" hud_group5_place "screen" hud_group5_pos_x "0" hud_group5_pos_y "-10" hud_group5_show "1" hud_group5_tile "0" hud_group5_width "140" hud_group6_align_x "center" hud_group6_align_y "top" hud_group6_alpha "1" hud_group6_frame "1" hud_group6_height "1" hud_group6_name "group6" hud_group6_picture "" hud_group6_place "group5" hud_group6_pos_x "0" hud_group6_pos_y "0" hud_group6_show "1" hud_group6_tile "0" hud_group6_width "140" hud_group7_align_x "center" hud_group7_align_y "bottom" hud_group7_alpha "1" hud_group7_frame "1" hud_group7_height "1" hud_group7_name "group7" hud_group7_picture "" hud_group7_place "group5" hud_group7_pos_x "0" hud_group7_pos_y "0" hud_group7_show "1" hud_group7_tile "0" hud_group7_width "140" hud_group8_align_x "left" hud_group8_align_y "center" hud_group8_alpha "1" hud_group8_frame "1" hud_group8_height "25" hud_group8_name "group8" hud_group8_picture "" hud_group8_place "group5" hud_group8_pos_x "0" hud_group8_pos_y "0" hud_group8_show "1" hud_group8_tile "0" hud_group8_width "1" hud_group9_align_x "left" hud_group9_align_y "top" hud_group9_alpha "1" hud_group9_frame ".5" hud_group9_height "64" hud_group9_name "group9" hud_group9_picture "" hud_group9_place "screen" hud_group9_pos_x "0" hud_group9_pos_y "0" hud_group9_show "0" hud_group9_tile "0" hud_group9_width "64" hud_gun2_align_x "left" hud_gun2_align_y "bottom" hud_gun2_frame "0" hud_gun2_place "gun3" hud_gun2_pos_x "0" hud_gun2_pos_y "0" hud_gun2_scale "1" hud_gun2_show "0" hud_gun2_style "2" hud_gun3_align_x "center" hud_gun3_align_y "center" hud_gun3_frame "0" hud_gun3_place "gun4" hud_gun3_pos_x "-22" hud_gun3_pos_y "0" hud_gun3_scale "1" hud_gun3_show "1" hud_gun3_style "1" hud_gun4_align_x "center" hud_gun4_align_y "center" hud_gun4_frame "0" hud_gun4_place "gun5" hud_gun4_pos_x "-22" hud_gun4_pos_y "0" hud_gun4_scale "1" hud_gun4_show "1" hud_gun4_style "1" hud_gun5_align_x "center" hud_gun5_align_y "center" hud_gun5_frame "0" hud_gun5_place "gun6" hud_gun5_pos_x "-22" hud_gun5_pos_y "0" hud_gun5_scale "1" hud_gun5_show "1" hud_gun5_style "1" hud_gun6_align_x "center" hud_gun6_align_y "center" hud_gun6_frame "0" hud_gun6_place "gun7" hud_gun6_pos_x "-22" hud_gun6_pos_y "0" hud_gun6_scale "1" hud_gun6_show "1" hud_gun6_style "1" hud_gun7_align_x "center" hud_gun7_align_y "center" hud_gun7_frame "0" hud_gun7_place "gun8" hud_gun7_pos_x "-22" hud_gun7_pos_y "0" hud_gun7_scale "1" hud_gun7_show "1" hud_gun7_style "1" hud_gun8_align_x "center" hud_gun8_align_y "center" hud_gun8_frame "0" hud_gun8_place "ammo4" hud_gun8_pos_x "3" hud_gun8_pos_y "-11" hud_gun8_scale "1" hud_gun8_show "1" hud_gun8_style "1" hud_gun8_wide "0" hud_gun_align_x "center" hud_gun_align_y "bottom" hud_gun_frame "0" hud_gun_place "top" hud_gun_pos_x "0" hud_gun_pos_y "0" hud_gun_scale "1" hud_gun_show "0" hud_gun_style "0" hud_gun_wide "0" hud_health_align "right" hud_health_align_x "left" hud_health_align_y "top" hud_health_digits "3" hud_health_frame "0" hud_health_place "armor" hud_health_pos_x "57" hud_health_pos_y "0" hud_health_scale "2" hud_health_show "1" hud_health_style "1" hud_healthdamage_align "right" hud_healthdamage_align_x "left" hud_healthdamage_align_y "before" hud_healthdamage_digits "3" hud_healthdamage_duration "0.8" hud_healthdamage_frame "0" hud_healthdamage_place "health" hud_healthdamage_pos_x "0" hud_healthdamage_pos_y "0" hud_healthdamage_scale "1" hud_healthdamage_show "0" hud_healthdamage_style "0" hud_iammo1_align_x "left" hud_iammo1_align_y "top" hud_iammo1_frame "0" hud_iammo1_place "screen" hud_iammo1_pos_x "0" hud_iammo1_pos_y "0" hud_iammo1_scale "1" hud_iammo1_show "0" hud_iammo1_style "2" hud_iammo2_align_x "left" hud_iammo2_align_y "top" hud_iammo2_frame "0" hud_iammo2_place "screen" hud_iammo2_pos_x "0" hud_iammo2_pos_y "0" hud_iammo2_scale "1" hud_iammo2_show "0" hud_iammo2_style "2" hud_iammo3_align_x "left" hud_iammo3_align_y "top" hud_iammo3_frame "0" hud_iammo3_place "screen" hud_iammo3_pos_x "0" hud_iammo3_pos_y "0" hud_iammo3_scale "1" hud_iammo3_show "0" hud_iammo3_style "2" hud_iammo4_align_x "left" hud_iammo4_align_y "top" hud_iammo4_frame "0" hud_iammo4_place "screen" hud_iammo4_pos_x "0" hud_iammo4_pos_y "0" hud_iammo4_scale "1" hud_iammo4_show "0" hud_iammo4_style "2" hud_iammo_align_x "left" hud_iammo_align_y "top" hud_iammo_frame "0" hud_iammo_place "screen" hud_iammo_pos_x "0" hud_iammo_pos_y "0" hud_iammo_scale "1" hud_iammo_show "0" hud_iammo_style "0" hud_iarmor_align_x "left" hud_iarmor_align_y "top" hud_iarmor_frame "0" hud_iarmor_place "group1" hud_iarmor_pos_x "3" hud_iarmor_pos_y "3" hud_iarmor_scale ".75" hud_iarmor_show "1" hud_iarmor_style "0" hud_key1_align_x "top" hud_key1_align_y "left" hud_key1_frame "0" hud_key1_place "top" hud_key1_pos_x "0" hud_key1_pos_y "64" hud_key1_scale "1" hud_key1_show "0" hud_key1_style "0" hud_key2_align_x "left" hud_key2_align_y "after" hud_key2_frame "0" hud_key2_place "key1" hud_key2_pos_x "0" hud_key2_pos_y "0" hud_key2_scale "1" hud_key2_show "0" hud_key2_style "0" hud_mapoverview_align_x "left" hud_mapoverview_align_y "center" hud_mapoverview_frame "0" hud_mapoverview_opacity "0.4" hud_mapoverview_place "top" hud_mapoverview_pos_x "10" hud_mapoverview_pos_y "0" hud_mapoverview_scale "0.6" hud_mapoverview_show "0" hud_mapoverview_style "0" hud_mapoverview_x_intercept "0" hud_mapoverview_x_slope "0" hud_mapoverview_y_intercept "0" hud_mapoverview_y_slope "0" hud_mp3_time_align_x "center" hud_mp3_time_align_y "center" hud_mp3_time_frame "0.5" hud_mp3_time_on_scoreboard "0" hud_mp3_time_place "top" hud_mp3_time_pos_x "214" hud_mp3_time_pos_y "160" hud_mp3_time_show "0" hud_mp3_time_style "1" hud_mp3_title_align_x "center" hud_mp3_title_align_y "center" hud_mp3_title_frame "0.5" hud_mp3_title_height "8" hud_mp3_title_on_scoreboard "0" hud_mp3_title_place "top" hud_mp3_title_pos_x "0" hud_mp3_title_pos_y "0" hud_mp3_title_scroll "1" hud_mp3_title_scroll_delay "0.5" hud_mp3_title_show "0" hud_mp3_title_style "2" hud_mp3_title_width "300" hud_mp3_title_wordwrap "0" hud_net_align_x "left" hud_net_align_y "center" hud_net_frame "0.2" hud_net_period "1" hud_net_place "top" hud_net_pos_x "0" hud_net_pos_y "0" hud_net_show "0" hud_netgraph_align_x "center" hud_netgraph_align_y "center" hud_netgraph_alpha "1" hud_netgraph_frame ".5" hud_netgraph_full "0" hud_netgraph_height "40" hud_netgraph_inframes "0" hud_netgraph_lostscale "1" hud_netgraph_place "top" hud_netgraph_ploss "0" hud_netgraph_pos_x "0" hud_netgraph_pos_y "135" hud_netgraph_scale "256" hud_netgraph_show "0" hud_netgraph_swap_x "0" hud_netgraph_swap_y "0" hud_netgraph_width "176" hud_pent_align_x "center" hud_pent_align_y "center" hud_pent_frame "0" hud_pent_place "quad" hud_pent_pos_x "0" hud_pent_pos_y "30" hud_pent_scale "2" hud_pent_show "1" hud_pent_style "0" hud_ping_align_x "left" hud_ping_align_y "bottom" hud_ping_blink "1" hud_ping_frame "0" hud_ping_period "1" hud_ping_place "top" hud_ping_pos_x "0" hud_ping_pos_y "0" hud_ping_show "0" hud_ping_show_dev "0" hud_ping_show_max "0" hud_ping_show_min "0" hud_ping_show_pl "1" hud_quad_align_x "left" hud_quad_align_y "center" hud_quad_frame "0" hud_quad_place "screen" hud_quad_pos_x "0" hud_quad_pos_y "60" hud_quad_scale "2" hud_quad_show "1" hud_quad_style "3" hud_ring_align_x "left" hud_ring_align_y "after" hud_ring_frame "0" hud_ring_place "pent" hud_ring_pos_x "0" hud_ring_pos_y "0" hud_ring_scale "2" hud_ring_show "0" hud_ring_style "0" hud_sigil1_align_x "left" hud_sigil1_align_y "top" hud_sigil1_frame "0" hud_sigil1_place "screen" hud_sigil1_pos_x "0" hud_sigil1_pos_y "0" hud_sigil1_scale "1" hud_sigil1_show "0" hud_sigil1_style "0" hud_sigil2_align_x "after" hud_sigil2_align_y "top" hud_sigil2_frame "0" hud_sigil2_place "sigil1" hud_sigil2_pos_x "0" hud_sigil2_pos_y "0" hud_sigil2_scale "1" hud_sigil2_show "0" hud_sigil2_style "0" hud_sigil3_align_x "after" hud_sigil3_align_y "top" hud_sigil3_frame "0" hud_sigil3_place "sigil2" hud_sigil3_pos_x "0" hud_sigil3_pos_y "0" hud_sigil3_scale "1" hud_sigil3_show "0" hud_sigil3_style "0" hud_sigil4_align_x "after" hud_sigil4_align_y "top" hud_sigil4_frame "0" hud_sigil4_place "sigil3" hud_sigil4_pos_x "0" hud_sigil4_pos_y "0" hud_sigil4_scale "1" hud_sigil4_show "0" hud_sigil4_style "0" hud_speed_align_x "left" hud_speed_align_y "bottom" hud_speed_frame "0" hud_speed_place "top" hud_speed_pos_x "0" hud_speed_pos_y "0" hud_speed_show "0" hud_speed_xyz "0" hud_suit_align_x "left" hud_suit_align_y "after" hud_suit_frame "0" hud_suit_place "pent" hud_suit_pos_x "0" hud_suit_pos_y "0" hud_suit_scale "1" hud_suit_show "0" hud_suit_style "0" hud_teamfrags_align_x "right" hud_teamfrags_align_y "bottom" hud_teamfrags_cell_height "8" hud_teamfrags_cell_width "32" hud_teamfrags_cols "1" hud_teamfrags_extra_spec_info "1" hud_teamfrags_fliptext "1" hud_teamfrags_frame "0.5" hud_teamfrags_only_show_when_tp "0" hud_teamfrags_padtext "1" hud_teamfrags_place "screen" hud_teamfrags_pos_x "0" hud_teamfrags_pos_y "-34" hud_teamfrags_rows "2" hud_teamfrags_show "1" hud_teamfrags_shownames "1" hud_teamfrags_space_x "1" hud_teamfrags_space_y "1" hud_teamfrags_strip "1" hud_teamfrags_style "0" hud_teamfrags_vertical "1" hud_tracking_align_x "left" hud_tracking_align_y "bottom" hud_tracking_format "%t %n" hud_tracking_frame "0.5" hud_tracking_place "top" hud_tracking_pos_x "0" hud_tracking_pos_y "13" hud_tracking_show "1" //Player Settings b_switch "2" w_switch "2" bottomcolor "4" topcolor "2" noaim "1" msg "1" name "LocalΗθοστ" rate "9999" skin "base" spectator "" team "eQ|" //Teamplay Communications tp_forceTriggers "0" tp_loadlocs "1" tp_msgtriggers "1" tp_pointpriorities "0" tp_soundtrigger "~" tp_triggers "1" tp_weapon_order "78653241" //Skin Settings teamskin "2red" enemyskin "2white" teamquadskin "2redquad" enemyquadskin "2whitequad" teampentskin "2redpent" enemypentskin "2whitepent" teambothskin "2redboth" enemybothskin "2whiteboth" baseskin "base" noskins "2" r_fullbrightSkins "1" //Console Settings cl_chatmode "2" cl_newCompletion "1" cl_savehistory "1" con_clearnotify "1" con_funchars_mode "0" con_highlight "0" con_highlight_mark "" con_notifylines "10" con_notifytime "5" con_shift "0" con_sound_mm1_file "misc/talk.wav" con_sound_mm1_volume "1" con_sound_mm2_file "misc/talk.wav" con_sound_mm2_volume "1" con_sound_other_file "misc/talk.wav" con_sound_other_volume "1" con_sound_spec_file "misc/talk.wav" con_sound_spec_volume "1" con_timestamps "0" con_wordwrap "1" cvar_viewdefault "1" cvar_viewhelp "1" gl_consolefont "charset" gl_smoothfont "1" log_dir "qw/logs" log_readable "1" scr_conalpha "0.7" scr_consize "0.4" scr_conspeed "2000" scr_printspeed "8" //Chat Settings auth_viewcrc "0" cl_chatsound "1" cl_floodprot "0" cl_fp_messages "4" cl_fp_persecond "4" cl_nofake "2" cl_parseFunChars "1" cl_parseSay "1" cl_parseWhiteText "1" ignore_flood "2" ignore_flood_duration "4" ignore_mode "0" ignore_opponents "0" ignore_qizmo_spec "0" ignore_spec "0" msg_filter "0" //FPS and EyeCandy Settings cl_deadbodyFilter "1" cl_fakeshaft "1" cl_gibFilter "1" cl_hidenails "0" cl_hiderockets "0" cl_lerp_monsters "1" //cl_maxfps "0" cl_maxfps "154" cl_model_bobbing "1" cl_muzzleflash "0" cl_nolerp "0" cl_physfps "0" cl_r2g "0" gl_detail "1" r_drawentities "1" r_drawflame "1" r_explosionLight "1" r_explosionLightColor "0" r_explosionType "7" r_flagColor "0" r_grenadeTrail "1" r_lerpframes "1" r_lerpmuzzlehack "0" r_lgbloodColor "225" r_lightflicker "1" r_powerupGlow "1" r_rocketLight "1" r_rocketLightColor "0" r_rocketTrail "3" r_shiftbeam "0" r_telesplash "0" //Particle Effects gl_bounceparticles "1" gl_clipparticles "1" gl_part_blobs "1" gl_part_blood "1" gl_part_explosions "1" gl_part_gunshots "1" gl_part_inferno "1" gl_part_lavasplash "1" gl_part_spikes "1" gl_part_telesplash "1" gl_part_trails "1" gl_particle_blobs "0" gl_particle_blood "0" gl_particle_blood_color "1" gl_particle_blood_type "1" gl_particle_deatheffect "0" gl_particle_explosions "0" gl_particle_fasttrails "0" gl_particle_fire "0" gl_particle_gibtrails "0" gl_particle_gunshots "0" gl_particle_gunshots_type "1" gl_particle_muzzleflash "0" gl_particle_shockwaves "0" gl_particle_shockwaves_flat "0" gl_particle_sparks "0" gl_particle_spikes "0" gl_particle_spikes_type "1" gl_particle_trail_detail "1" gl_particle_trail_lenght "1" gl_particle_trail_time "1" gl_particle_trail_type "1" gl_particle_trail_width "3" gl_solidparticles "0" //Lighting gl_colorlights "1" gl_coronas "0" gl_coronas_tele "1" gl_fb_bmodels "0" gl_fb_models "1" gl_flashblend "0" gl_lighting_colour "1" gl_lighting_vertex "1" gl_lightmode "2" gl_loadlitfiles "1" gl_shaftlight "0" r_dynamic "1" r_fullbright "0" r_lightmap "0" r_shadows "1" //Turbulency and Sky Settings gl_caustics "0" gl_fog "0" gl_fogblue "0.4" gl_fogend "2000.0" gl_foggreen "0.5" gl_fogred "0.6" gl_fogsky "1" gl_fogstart "50.0" gl_surface_lava "0" gl_surface_slime "0" gl_turb_trails "1" gl_turbalpha "1" gl_turbfog "0.1" gl_turbfogDensity "0.2" gl_turbripple "0" gl_weather_rain "0" gl_weather_rain_fast "0" r_fastsky "0" r_fastturb "0" r_lavacolor "80 0 0" r_novis "0" r_skycolor "0" r_skyname "" r_slimecolor "10 60 10" r_telecolor "255 60 60" r_watercolor "50 80 120" //Weapon View Model Settings cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_filterdrawviewmodel "1" r_drawviewmodel "0" r_viewmodelSize "0.65" //Texture Settings gl_ext_texture_compression "0" gl_externalTextures_bmodels "1" gl_externalTextures_world "1" gl_lerpimages "1" gl_lumaTextures "1" gl_max_size "2048" gl_miptexLevel "0" gl_picmip "0" gl_playermip "0" gl_scaleModelTextures "0" gl_scaleTurbTextures "1" gl_subdivide_size "128" gl_texturemode "gl_linear_mipmap_linear" r_drawflat "0" r_floorcolor "50 100 150" r_wallcolor "50 50 50" //Config Management cfg_backup "1" cfg_legacy_exec "1" cfg_legacy_write "0" cfg_save_aliases "1" cfg_save_binds "1" cfg_save_cmdline "1" cfg_save_cmds "1" cfg_save_cvars "1" cfg_save_sysinfo "1" cfg_save_unchanged "1" cfg_save_userinfo "2" //OpenGL Rendering gl_affinemodels "1" gl_buildingsparks "0" gl_clear "0" gl_clearColor "0 0 0" gl_cull "1" gl_cutf_tesla_effect "0" gl_detpacklights "0" gl_extratrails "0" gl_finish "0" gl_inferno_speed "1000" gl_inferno_trail "2" gl_lightning "0" gl_lightning_size "3" gl_lightning_sparks "0.4" gl_motiontrails "0" gl_motiontrails_wtf "0" gl_nailtrail "1" gl_nailtrail_plasma "1" gl_nailtrail_turb "1" gl_nocolors "0" gl_smoothmodels "1" gl_triplebuffer "1" gl_ztrick "1" r_farclip "6144" //System Settings sys_disableWinKeys "0" sys_highpriority "0" sys_inactiveSleep "1" sys_yieldcpu "1" //Video Settings _vid_default_mode "0" _vid_default_mode_win "3" _windowed_mouse "1" vid_config_x "1280" vid_config_y "1024" vid_flashonactivity "1" vid_hwgammacontrol "1" vid_mode "3" vid_vsync "0" //Sound Settings bgmvolume "0" cl_staticSounds "0" s_ambientfade "100" s_ambientlevel "0" s_khz "11" s_loadas8bit "0" s_mixahead "0.1" s_noextraupdate "1" s_nosound "0" s_precache "1" s_show "0" s_swapstereo "0" volume "0.1" //MP3 Settings mp3_grabvolume "2" mp3_scrolltitle "1" mp3_showtime "1" mp3_volume "1" mp3_winamp_dir "c:/program files/winamp" //Input - Keyboard cl_anglespeedkey "1.5" cl_backspeed "320" cl_forwardspeed "320" cl_keypad "1" cl_movespeedkey "2.0" cl_pitchspeed "150" cl_showkeycodes "0" cl_sidespeed "350" cl_smartjump "1" cl_upspeed "350" cl_yawspeed "140" //Input - Mouse m_accel "0" m_filter "0" m_forcewheel "1" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" //Input - Joystick joystick "0" //Input - Misc freelook "1" lookspring "0" lookstrafe "0" //sensitivity "1.93" sensitivity "2.2" //Network Settings cl_c2sImpulseBackup "3" cl_c2spps "0" cl_crypt_rcon "0" cl_nodelta "0" cl_nopred "0" cl_oldPL "0" cl_predictPlayers "1" cl_solidPlayers "1" cl_timeout "600" cl_useproxy "1" pushlatency "0" //Server Browser sb_autohide "1" sb_autoupdate "0" sb_hidedead "1" sb_hideempty "1" sb_hidefull "0" sb_hidenotempty "0" sb_inforetries "3" sb_infospersec "100" sb_infotimeout "1000" sb_liveupdate "2" sb_mastercache "1" sb_masterretries "3" sb_mastertimeout "1000" sb_maxheight "480" sb_maxwidth "512" sb_pings "3" sb_pingspersec "150" sb_pingtimeout "1000" sb_showaddress "0" sb_showcounters "1" sb_showfraglimit "0" sb_showgamedir "0" sb_showmap "1" sb_showping "1" sb_showplayers "1" sb_showtimelimit "0" sb_sortplayers "92" sb_sortservers "32" sb_sortsources "3" sb_sourcevalidity "30" sb_starttab "2" sb_status "1" //Status Bar and Scoreboard cl_hudswap "1" cl_sbar "0" r_damagestats "0" scr_centerSbar "1" scr_compactHud "0" scr_compactHudAlign "0" scr_drawHFrags "1" scr_drawVFrags "1" scr_newhud "1" scr_sbar_drawammo "1" scr_sbar_drawammocounts "1" scr_sbar_drawammoicon "1" scr_sbar_drawarmor "1" scr_sbar_drawarmoricon "1" scr_sbar_drawfaceicon "1" scr_sbar_drawguns "1" scr_sbar_drawhealth "1" scr_sbar_drawitems "1" scr_sbar_drawsigils "1" scr_scoreboard_borderless "0" scr_scoreboard_centered "1" scr_scoreboard_drawtitle "1" scr_scoreboard_fadescreen "0" scr_scoreboard_fillalpha "0.7" scr_scoreboard_fillcolored "3" scr_scoreboard_forcecolors "1" scr_scoreboard_posy "0" scr_scoreboard_showfrags "1" scr_scoreboard_teamsort "1" //Crosshair Settings cl_crossx "0" cl_crossy "0" crosshair "4" crosshairalpha "1" crosshaircolor "255 255 0" crosshairimage "" crosshairsize "1" //Screen Settings cl_clock "0" cl_clock_x "0" cl_clock_y "-10" cl_confirmquit "0" cl_democlock "0" cl_democlock_x "0" cl_democlock_y "-2" cl_gameclock "1" cl_gameclock_x "21" cl_gameclock_y "36" cl_hud "1" cl_multiview "0" cl_mvdisplayhud "1" cl_mvinset "0" cl_mvinsetcrosshair "1" cl_mvinsethud "1" cl_shownet "0" cl_window_caption "0" demo_playlist_loop "0" demo_playlist_track_name "" draw_fps "0" gl_contrast "1.2" gl_gamma "0.45" r_glstats "0" r_netgraph "0" r_netstats "0" r_speeds "0" r_tracker_flags "1" r_tracker_frags "1" r_tracker_messages "10" r_tracker_streaks "1" r_tracker_time "4" scr_autoid "1" scr_centerMenu "1" scr_centershift "0" scr_centertime "2" scr_coloredText "1" scr_menualpha "0" scr_scaleMenu "1" scr_spectatorMessage "1" scr_tracking "" show_fps "0" show_fps_x "-5" show_fps_y "-1" show_speed "0" show_speed_x "-1" show_speed_y "1" showdrop "0" showpackets "0" showpause "1" showram "1" showturtle "0" //Screen & Powerup Blends cl_bonusflash "0" cl_demoplay_flash "1" gl_cshiftpercent "100" gl_hwblend "1" gl_polyblend "1" v_contentblend "0" v_damagecshift "0" v_dlightcshift "1" v_pentcshift "0.1" v_quadcshift "0.5" v_ringcshift "0.15" v_suitcshift "0.2" //View Settings cl_rollalpha "20" cl_rollangle "0" cl_rollspeed "200" default_fov "130" fov "130" v_centermove "0.15" v_centerspeed "500" v_gunkick "0" v_idlescale "0" v_ipitch_cycle "1" v_ipitch_level "0.3" v_iroll_cycle "0.5" v_iroll_level "0.1" v_iyaw_cycle "2" v_iyaw_level "0.3" v_kickpitch "0" v_kickroll "0" v_kicktime "0" v_viewheight "-6" viewsize "100" //Match Tools match_auto_logconsole "2" match_auto_minlength "90" match_auto_record "2" match_auto_spectating "0" match_auto_sshot "1" match_format_2on2 "2on2/%M/%y-%m-%d_%b_[%M]" match_format_3on3 "3on3/%y-%m-%d_%b_[%M]" match_format_4on4 "4on4/%y-%m-%d_%b_[%M]" match_format_arena "arena/%y-%m-%d_%p(%C)_[%M]" match_format_coop "solo/%y-%m-%d_%k" match_format_duel "1on1/%M/%y-%m-%d_%p_vs_%e_[%M]" match_format_ffa "ffa/%M/%y-%m-%d_%p(%C)_[%M]" match_format_multiteam "tdm/%n - [%a_%b] - [%M]" match_format_race "race/%y-%m-%d_%p(%C)_[%M]" match_format_solo "solo/%y-%m-%d_%p" match_format_tdm "tdm/%y-%m-%d_(%a)_%b_[%M]" match_format_tf_clanwar "tf_clanwar/%y-%m-%d_(%a)_%b_[%M]" match_format_tf_duel "tf_duel/%y-%m-%d_%t_vs_%e_[%M]" match_name_and "_&_" match_name_nick "" match_name_on "off" match_name_spec "(SPEC)" match_name_versus "_vs_" //Demo Handling cl_demoPingInterval "5" cl_demospeed "1" demo_capture_codec "0" demo_capture_dir "qw/capture" demo_capture_fps "30.0" demo_capture_mp3 "0" demo_capture_mp3_kbps "128" demo_capture_steadycam "0" demo_dir "qw/demos" demo_format "qwz" demo_getpings "1" qizmo_dir "qw/qizmo" qwdtools_dir "qwdtools" //Screenshot Settings image_jpeg_quality_level "75" image_png_compression_level "6" scr_allowsnap "0" sshot_dir "qw/screenshots" sshot_format "png" //Spectator Tracking cl_camera_death "0" cl_camera_tpp "0" cl_camera_tpp_distance "-56" cl_camera_tpp_height "24" cl_chasecam "1" cl_hightrack "0" //Item Names tp_name_axe "axe" tp_name_sg "sg" tp_name_ssg "ssg" tp_name_ng "ng" tp_name_sng "sng" tp_name_gl "gl" tp_name_rl "rl" tp_name_lg "lg" tp_name_ga "ga" tp_name_ya "ya" tp_name_ra "ra" tp_name_armortype_ga "g" tp_name_armortype_ya "y" tp_name_armortype_ra "r" tp_name_shells "shells" tp_name_nails "nails" tp_name_rockets "rox" tp_name_cells "cells" tp_name_quad "{quad}" tp_name_pent "{pent}" tp_name_ring "{ring}" tp_name_suit "suit" tp_name_mh "mega" tp_name_health "health" tp_name_armor "armor" tp_name_weapon "rl" tp_name_backpack "pack" tp_name_flag "{flag}" tp_name_sentry "sentry" tp_name_disp "dispenser" tp_name_teammate "" tp_name_enemy "{enemy}" tp_name_eyes "{eyes}" tp_name_quaded "{quaded}" tp_name_pented "{pented}" tp_name_status_green "$G" tp_name_status_yellow "$Y" tp_name_status_red "$R" tp_name_status_blue "$B" tp_name_rune4 "regeneration rune" tp_name_rune3 "haste rune" tp_name_rune2 "strength rune" tp_name_rune1 "resistance rune" tp_name_someplace "someplace" tp_name_at " $d " tp_name_nothing "nothing" tp_name_none "" tp_name_separator "/" //Item Need Amounts tp_need_rl "1" tp_need_weapon "687" tp_need_ga "50" tp_need_ya "70" tp_need_ra "70" tp_need_shells "0" tp_need_nails "0" tp_need_rockets "5" tp_need_cells "0" tp_need_health "60" //Server Settings coop "0" filterban "1" floodprotmsg "" pausable "1" skill "1" sv_cheats "0" sv_fastconnect "0" sv_highchars "1" sv_loadentfiles "0" sv_mapcheck "1" sv_maxpitch "80" sv_maxrate "0" sv_maxtic "0.1" sv_minpitch "-70" sv_mintic "0" sv_nailhack "1" sv_phs "1" sv_spectalk "1" sv_timeout "20" sv_zombietime "2" //Serverside Physics pm_airstep "0" pm_bunnyspeedcap "" pm_ktjump "0.5" pm_pground "0" pm_slidefix "" sv_accelerate "10" sv_airaccelerate "10" sv_friction "4" sv_gravity "800" sv_maxspeed "320" sv_maxvelocity "2000" sv_spectatormaxspeed "500" sv_stopspeed "100" sv_wateraccelerate "10" sv_waterfriction "4" //Serverside Permissions allow_download "1" allow_download_gfx "1" allow_download_maps "1" allow_download_models "1" allow_download_other "1" allow_download_pakmaps "0" allow_download_skins "1" allow_download_sounds "1" //Unsorted Variables allow_f_cmdline "1" allow_f_system "1" auth_validate "1" auth_warninvalid "0" cl_loadFragfiles "0" cl_parseFrags "0" help_files_interline "0" help_files_showdate "1" help_files_showsize "1" help_files_showstatus "1" help_files_showtime "0" help_files_sortmode "1" help_files_stripnames "1" hud_planmode "0" hud_tp_need "0" keymap_name "Default" //User Created Variables set dl "{%d}" set eq_arrow "" set eq_arrows "" set eq_awaitspoint "powerups armor players mh lg rl gl sng ssg pack rockets cells" set eq_blue "‰‰" set eq_green "††" set eq_green3 "†††" set eq_left "{" set eq_lightblue "ƒƒ" set eq_normalpoint "powerups armor players mh lg rl gl sng ssg pack rockets" set eq_purple "‹‹" set eq_red "‡‡" set eq_red3 "‡‡‡" set eq_right "}" set eq_white "„„" set eq_white3 "„„„" set eq_yellow "ˆˆ" set l "{%l}" set lastmegaloc "RA-MEGA" set lasttook "" set lasttookloc "" set loc "{%l}" set loc_name_ga "ga" set loc_name_gl "gl" set loc_name_mh "mega" set loc_name_ng "ng" set loc_name_ra "ra" set loc_name_rl "rl" set loc_name_separator "-" set loc_name_sng "sng" set loc_name_ssg "ssg" set loc_name_ya "ya" set manualtook "1" set megaloc1 "" set megaloc2 "" set megaloc3 "" set nick "loc:" set tookpack "" set tp_automtimer "1" set tp_autotook "1" set tp_autotook_rockets "0" set tp_name_attack "attack" set tp_name_coming "coming" set tp_name_dm2button "low-rl/button" set tp_name_dm2quadlow "quad-low" set tp_name_help "help" set tp_name_lgpack "lg-pack" set tp_name_need "need" set tp_name_powdead "dead" set tp_name_ratunnel "ra-tunnel" set tp_name_rlpack "rl-pack" set tp_name_soon "soon" set tp_name_sync "sync" set tp_name_teamp "team" set tp_name_trick "trick" set weaponmode "1" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // S E L E C T E D S O U R C E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// sb_sourceunmarkall //////////////////////////////////////////////////////////////////////////////////////////////////// // // // A L I A S E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// alias +addfav "bind kp_1 fav1_add;bind kp_2 fav2_add;bind kp_3 fav3_add;bind kp_4 fav4_add; bind kp_6 fav6_add;bind kp_7 fav7_add;bind kp_8 fav8_add;bind kp_9 fav9_add" alias -addfav "bind kp_1 1fav_go;bind kp_2 2fav_go;bind kp_3 3fav_go;bind kp_4 4fav_go;bind kp_6 6fav_go;bind kp_7 7fav_go;bind kp_8 8fav_go;bind kp_9 9fav_go" alias +axe "impulse 1; +attack" alias -axe "-attack; impulse 2; wait; wait" alias +close "impulse 5 3 5 2; +attack" alias -close "-attack; impulse 2; wait; wait" alias +fsays "fMOUSEbinds" alias -fsays "mouseweapons" alias +gl "impulse 6 8 5 3 4 2 1; +attack" alias -gl "-attack; impulse 2; wait; wait" alias +lg "impulse 8 7 5 3 4 2 1; +attack" alias -lg "-attack; impulse 2; wait; wait" alias +msays "mousesays" alias -msays "mousewpns" alias +rl "impulse 7 8 5 3 4 2 1; +attack" alias -rl "-attack; impulse 2; wait; wait" alias +rsays "rMOUSEbinds" alias -rsays "mouseweapons" alias +shotgun "if $weaponmode == 1 then +ssg else +sg" alias -shotgun "-attack; impulse 2; wait; wait" alias +showfrags "+showinfo; show netgraph; show clock" alias -showfrags "-showinfo; hide netgraph; hide clock" alias +showinfo "+showscores;r_netgraph 1;show_fps 1; show clock" alias -showinfo "-showscores;r_netgraph 0;show_fps 0; hide clock" alias +showmp3 "show mp3_title; show mp3_time" alias -showmp3 "hide mp3_title; hide mp3_time" alias +spacesays "spaceMOUSEbinds" alias -spacesays "mouseweapons" alias +sg "impulse 2; +attack" alias +ssg "impulse 3 2; +attack" alias +mp3_bajs "show mp3_title" alias -mp3_bajs "hide mp3_title" alias .slipped "say_team $\$nick $eq_red ENEMY SLIPPED $eq_red" alias .attack "say_team $\$nick $eq_red $tp_name_attack $dl %E" alias .attacksync "say_team $\$nick $eq_yellow $tp_name_sync $l %b" alias .attacksync2 "say_team $\$nick $eq_yellow $tp_name_sync $l rlg:$rockets" alias .attacksyncpowp "say_team $\$nick $eq_yellow {p} $tp_name_sync $l" alias .attacksyncpowpr "say_team $\$nick $eq_yellow {pr} $tp_name_sync $l" alias .attacksyncpowq "say_team $\$nick $eq_yellow {q} $tp_name_sync $l" alias .attacksyncpowqp "say_team $\$nick $eq_yellow {qp} $tp_name_sync $l" alias .attacksyncpowqpr "say_team $\$nick $eq_yellow {qpr} $tp_name_sync $l" alias .attacksyncpowqr "say_team $\$nick $eq_yellow {qr} $tp_name_sync $l" alias .attacksyncpowr "say_team $\$nick $eq_yellow {r} $tp_name_sync $l" alias .attacksyncpowrlgp "say_team $\$nick $eq_yellow {p} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowrlgpr "say_team $\$nick $eq_yellow {pr} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowrlgq "say_team $\$nick $eq_yellow {q} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowrlgqp "say_team $\$nick $eq_yellow {qp} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowrlgqpr "say_team $\$nick $eq_yellow {qpr} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowrlgqr "say_team $\$nick $eq_yellow {qr} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowrlgr "say_team $\$nick $eq_yellow {r} $tp_name_sync $l rlg:$rockets" alias .attacksyncpowwpnp "say_team $\$nick $eq_yellow {p} $tp_name_sync $l %b" alias .attacksyncpowwpnpr "say_team $\$nick $eq_yellow {pr} $tp_name_sync $l %b" alias .attacksyncpowwpnq "say_team $\$nick $eq_yellow {q} $tp_name_sync $l %b" alias .attacksyncpowwpnqp "say_team $\$nick $eq_yellow {qp} $tp_name_sync $l %b" alias .attacksyncpowwpnqpr "say_team $\$nick $eq_yellow {qpr} $tp_name_sync $l %b" alias .attacksyncpowwpnqr "say_team $\$nick $eq_yellow {qr} $tp_name_sync $l %b" alias .attacksyncpowwpnr "say_team $\$nick $eq_yellow {r} $tp_name_sync $l %b" alias .awaits "say_team $\$nick $eq_yellow awaits $l" alias .coming "say_team $\$nick $eq_green $tp_name_coming $l" alias .coming2 "say_team $\$nick $eq_green $tp_name_coming $l %A%a" alias .comingamrpowp "say_team $\$nick $eq_green {p} coming $l %A%a" alias .comingamrpowpr "say_team $\$nick $eq_green {pr} coming $l %A%a" alias .comingamrpowq "say_team $\$nick $eq_green {q} coming $l %A%a" alias .comingamrpowqp "say_team $\$nick $eq_green {qp} coming $l %A%a" alias .comingamrpowqpr "say_team $\$nick $eq_green {qpr} coming $l %A%a" alias .comingamrpowqr "say_team $\$nick $eq_green {qr} coming $l %A%a" alias .comingamrpowr "say_team $\$nick $eq_green {r} coming $l %A%a" alias .comingpowp "say_team $\$nick $eq_green {p} coming $l" alias .comingpowpr "say_team $\$nick $eq_green {pr} coming $l" alias .comingpowq "say_team $\$nick $eq_green {q} coming $l" alias .comingpowqp "say_team $\$nick $eq_green {qp} coming $l" alias .comingpowqpr "say_team $\$nick $eq_green {qpr} coming $l" alias .comingpowqr "say_team $\$nick $eq_green {qr} coming $l" alias .comingpowr "say_team $\$nick $eq_green {r} coming $l" alias .enemyp "say_team $\$nick $eq_red enemy %q $eq_red" alias .enemyp2 "say_team $\$nick $eq_red enemy %q $l" alias .enemyp3 "say_team $\$nick $eq_red enemy %q $eq_left%y$eq_right" alias .getpent "say_team $\$nick $eq_purple get $tp_name_pent/$tp_name_ring $eq_purple" alias .getquad "say_team $\$nick $eq_purple get $tp_name_quad $eq_purple" alias .getring "say_team $\$nick $eq_purple get $tp_name_ring $eq_purple" alias .help "say_team $\$nick $eq_yellow help $l %E" alias .lost "say_team $\$nick $eq_red lost $dl %E" alias .need "say_team $\$nick $eq_white $tp_name_need %u $l" alias .needp "say_team $\$nick $eq_white {p} $tp_name_need %u $l" alias .needpr "say_team $\$nick $eq_white {pr} $tp_name_need %u $l" alias .needq "say_team $\$nick $eq_white {q} $tp_name_need %u $l" alias .needqp "say_team $\$nick $eq_white {qp} $tp_name_need %u $l" alias .needqpr "say_team $\$nick $eq_white {qpr} $tp_name_need %u $l" alias .needqr "say_team $\$nick $eq_white {qr} $tp_name_need %u $l" alias .needr "say_team $\$nick $eq_white {r} $tp_name_need %u $l" alias .point "say_team $\$nick $eq_arrows %x $eq_left%y$eq_right" alias .point2 "say_team $\$nick $eq_arrows %x $eq_left%y$eq_right need %u" alias .point3 "say_team $\$nick $eq_arrows %x $eq_left%y$eq_right" alias .qout "say_team $\$nick $eq_green $tp_name_quad killed $eq_green" alias .qout2 "say_team $\$nick $eq_green $tp_name_quad 30 $eq_green" alias .report "say_team $\$nick $eq_blue %A%a/%h $l rlg:$rockets" alias .report2 "say_team $\$nick $eq_blue %A%a/%h $l %b" alias .report3 "say_team $\$nick $eq_blue %A%a/%h $l" alias .reportpowp "say_team $\$nick $eq_blue {p} %A%a/%h $l" alias .reportpowpr "say_team $\$nick $eq_blue {pr} %A%a/%h $l" alias .reportpowq "say_team $\$nick $eq_blue {q} %A%a/%h $l" alias .reportpowqp "say_team $\$nick $eq_blue {qp} %A%a/%h $l" alias .reportpowqpr "say_team $\$nick $eq_blue {qpr} %A%a/%h $l" alias .reportpowqr "say_team $\$nick $eq_blue {qr} %A%a/%h $l" alias .reportpowr "say_team $\$nick $eq_blue {r} %A%a/%h $l" alias .reportpowrlgp "say_team $\$nick $eq_blue {p} %A%a/%h $l rlg:$rockets" alias .reportpowrlgpr "say_team $\$nick $eq_blue {pr} %A%a/%h $l rlg:$rockets" alias .reportpowrlgq "say_team $\$nick $eq_blue {q} %A%a/%h $l rlg:$rockets" alias .reportpowrlgqp "say_team $\$nick $eq_blue {qp} %A%a/%h $l rlg:$rockets" alias .reportpowrlgqpr "say_team $\$nick $eq_blue {qpr} %A%a/%h $l rlg:$rockets" alias .reportpowrlgqr "say_team $\$nick $eq_blue {qr} %A%a/%h $l rlg:$rockets" alias .reportpowrlgr "say_team $\$nick $eq_blue {r} %A%a/%h $l rlg:$rockets" alias .reportpowwpnp "say_team $\$nick $eq_blue {p} %A%a/%h $l %b" alias .reportpowwpnpr "say_team $\$nick $eq_blue {pr} %A%a/%h $l %b" alias .reportpowwpnq "say_team $\$nick $eq_blue {q} %A%a/%h $l %b" alias .reportpowwpnqp "say_team $\$nick $eq_blue {qp} %A%a/%h $l %b" alias .reportpowwpnqpr "say_team $\$nick $eq_blue {qpr} %A%a/%h $l %b" alias .reportpowwpnqr "say_team $\$nick $eq_blue {qr} %A%a/%h $l %b" alias .reportpowwpnr "say_team $\$nick $eq_blue {r} %A%a/%h $l %b" alias .rlpack "say_team $\$nick $eq_red rl-pack $dl %E" alias .safe "say_team $\$nick $eq_green safe $l rlg:$rockets" alias .safe2 "say_team $\$nick $eq_green safe $l %b" alias .safe3 "say_team $\$nick $eq_green safe $l" alias .safepowrlgp "say_team $\$nick $eq_green {p} safe $l rlg:$rockets" alias .safepowrlgpr "say_team $\$nick $eq_green {pr} safe $l rlg:$rockets" alias .safepowrlgq "say_team $\$nick $eq_green {q} safe $l rlg:$rockets" alias .safepowrlgqp "say_team $\$nick $eq_green {qp} safe $l rlg:$rockets" alias .safepowrlgqpr "say_team $\$nick $eq_green {qpr} safe $l rlg:$rockets" alias .safepowrlgqr "say_team $\$nick $eq_green {qr} safe $l rlg:$rockets" alias .safepowrlgr "say_team $\$nick $eq_green {r} safe $l rlg:$rockets" alias .safepowwpnp "say_team $\$nick $eq_green {p} safe $l %b" alias .safepowwpnpr "say_team $\$nick $eq_green {pr} safe $l %b" alias .safepowwpnq "say_team $\$nick $eq_green {q} safe $l %b" alias .safepowwpnqp "say_team $\$nick $eq_green {qp} safe $l %b" alias .safepowwpnqpr "say_team $\$nick $eq_green {qpr} safe $l %b" alias .safepowwpnqr "say_team $\$nick $eq_green {qr} safe $l %b" alias .safepowwpnr "say_team $\$nick $eq_green {r} safe $l %b" alias .soon "say_team $\$nick $eq_green $tp_name_soon $l" alias .take_mate "say_team $\$nick $eq_yellow %x take $l" alias .teamp "say_team $\$nick $eq_green $tp_name_teamp %p $eq_green need %u" alias .teamp2 "say_team $\$nick $eq_green $tp_name_teamp %p $eq_green" alias .took "say_team $\$nick $eq_yellow took %X $eq_left%Y$eq_right" alias .tookrlpack "say_team $\$nick $eq_yellow took rl-pack $eq_left%Y$eq_right" alias .trick "say_team $\$nick $eq_yellow $tp_name_help/$tp_name_trick $l" alias __awaitspoint "tp_point $eq_awaitspoint" alias __normalpoint "tp_point $eq_normalpoint" alias _attack "if $health < 1 then .attack else _attack2" alias _attack2 "if $qt$tp_name_quad$qt isin $qt$powerups$qt then _attacksyncp else _attack3" alias _attack3 "if $bestweapon isin $tp_name_rl|$tp_name_lg then _attacksync else .attack" alias _attacksync "if $tp_name_lg isin $qt$weapons$qt then _attacksync2 else _attacksync4" alias _attacksync2 "if $cells > 14 then _attacksync3 else _attacksync4" alias _attacksync3 "if $bestweapon = $qt$tp_name_lg$qt then _attacksync4 else _attacksync5" alias _attacksync4 "if $qt$powerups$qt == $qt$tp_name_none$qt then .attacksync else _attacksyncpowwpn" alias _attacksync5 "if $qt$powerups$qt == $qt$tp_name_none$qt then .attacksync2 else _attacksyncpowrlg" alias _attacksyncp "if $bestweapon isin $tp_name_sg|$tp_name_ng then _attacksyncpow else _attacksyncp1" alias _attacksyncp1 "if $tp_name_lg isin $qt$weapons$qt then _attacksyncp2 else _attacksyncpowwpn" alias _attacksyncp2 "if $cells > 14 then _attacksyncp3 else _attacksyncpowwpn" alias _attacksyncp3 "if $bestweapon = $qt$tp_name_lg$qt then _attacksyncpowwpn else _attacksyncpowrlg" alias _attacksyncpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .attacksyncpowq else _attacksyncpow2" alias _attacksyncpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .attacksyncpowp else _attacksyncpow3" alias _attacksyncpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .attacksyncpowr else _attacksyncpow4" alias _attacksyncpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .attacksyncpowpr else _attacksyncpow5" alias _attacksyncpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .attacksyncpowqp else _attacksyncpow6" alias _attacksyncpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .attacksyncpowqr else .attacksyncpowqpr" alias _attacksyncpowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .attacksyncpowrlgq else _attacksyncpowrlg2" alias _attacksyncpowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .attacksyncpowrlgp else _attacksyncpowrlg3" alias _attacksyncpowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .attacksyncpowrlgr else _attacksyncpowrlg4" alias _attacksyncpowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .attacksyncpowrlgpr else _attacksyncpowrlg5" alias _attacksyncpowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .attacksyncpowrlgqp else _attacksyncpowrlg6" alias _attacksyncpowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .attacksyncpowrlgqr else .attacksyncpowrlgqpr" alias _attacksyncpowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .attacksyncpowwpnq else _attacksyncpowwpn2" alias _attacksyncpowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .attacksyncpowwpnp else _attacksyncpowwpn3" alias _attacksyncpowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .attacksyncpowwpnr else _attacksyncpowwpn4" alias _attacksyncpowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .attacksyncpowwpnpr else _attacksyncpowwpn5" alias _attacksyncpowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .attacksyncpowwpnqp else _attacksyncpowwpn6" alias _attacksyncpowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .attacksyncpowwpnqr else .attacksyncpowwpnqpr" alias _coming "if $health < 1 then _lost else _coming1" alias _coming1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _coming2 else _comingp" alias _coming2 "if $bestweapon != $qt$tp_name_rl$qt then _coming3 else .coming" alias _coming3 "if $armor > 99 then .coming2 else .coming" alias _comingamrpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .comingamrpowq else _comingamrpow2" alias _comingamrpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .comingamrpowp else _comingamrpow3" alias _comingamrpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .comingamrpowr else _comingamrpow4" alias _comingamrpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .comingamrpowpr else _comingamrpow5" alias _comingamrpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .comingamrpowqp else _comingamrpow6" alias _comingamrpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .comingamrpowqr else .comingamrpowqpr" alias _comingp "_comingp1" alias _comingp1 "if $bestweapon != $qt$tp_name_rl$qt then _comingp2 else _comingpow" alias _comingp2 "if $armor > 99 then _comingamrpow else _comingpow" alias _comingpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .comingpowq else _comingpow2" alias _comingpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .comingpowp else _comingpow3" alias _comingpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .comingpowr else _comingpow4" alias _comingpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .comingpowpr else _comingpow5" alias _comingpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .comingpowqp else _comingpow6" alias _comingpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .comingpowqr else .comingpowqpr" alias _enemyp "if $health < 1 then _enemyp2 else .enemyp" alias _enemyp2 "if $ledpoint = $tp_name_status_red then .enemyp3 else .enemyp2" alias _getpent "if $qt$mapname$qt = $qtdm2$qt then else if $qt$mapname$qt = $qte1m2$qt then else _getpent1" alias _getpent1 "if $qt$tp_name_pent$qt isin $qt$powerups$qt then _getring else .getpent" alias _getquad "if $qt$tp_name_quad$qt isin $qt$powerups$qt then else .getquad" alias _getring "if $qt$tp_name_ring$qt isin $qt$powerups$qt then else if $qt$tp_name_pent$qt isin $qt$powerups$qt then else .getring" alias _help "if $health < 1 then _lost else _help_trick_maps" alias _help_trick_dm2 "if $qt$tp_name_quad-low$qt isin $location then .trick else if $qtquad-button$qt isin $location then .trick else .help" alias _help_trick_maps "if $mapname = $qtdm2$qt then _help_trick_dm2 else .help" alias _lost "if $health >= 1000 then _lost2 else _lost1" alias _lost1 "if $qtsomeplace$qt isin $deathloc then else _lost2" alias _lost2 "if $tp_name_rl = $droppedweapon then .rlpack else if $tp_name_lg = $droppedweapon then _lost3 else .lost" alias _lost3 "if $droppedammo > 13 then .lgpack else .lost" alias _need "if $health < 1 then _lost else _need1" alias _need1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _need2 else _needp" alias _need2 "if $need = $qt$tp_name_nothing$qt then _safe else .need" alias _needp "if $need = $qt$tp_name_nothing$qt then _safe else _needp2" alias _needp2 "if $qt$powerups$qt == $qt$tp_name_quad$qt then .needq else _needp3" alias _needp3 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .needp else _needp4" alias _needp4 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .needr else _needp5" alias _needp5 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .needpr else _needp6" alias _needp6 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .needqp else _needp7" alias _needp7 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .needqr else .needqpr" alias _point "if $ledpoint = $tp_name_status_green then else _pointx;shownick" alias _point1 "if $qt$point$qt = $qt$tp_name_nothing$qt then else _point2x" alias _point2x "if $ledpoint = $tp_name_status_red then .point3 else _point5" alias _point5 "if $ledpoint = $tp_name_status_yellow then _point6 else .point" alias _point6 "if $need = $qt$tp_name_nothing$qt then .point else .point2" alias _pointx "if $health > 1 then _point1 else if $qt$tp_name_backpack$qt isin $qt$point$qt then else _point1" alias _qout "if $qt$tp_name_quad$qt isin $qt$powerups$qt then .qout2 else .qout" alias _report "if $health < 1 then _lost else _report1" alias _report1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _report2 else _reportp2" alias _report2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then .report3 else if $tp_name_lg isin $qt$weapons$qt then _report4 else .report2" alias _report4 "if $cells > 14 then _report5 else .report2" alias _report5 "if $bestweapon = $qt$tp_name_lg$qt then .report2 else .report" alias _reportp2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then _reportpow else if $tp_name_lg isin $qt$weapons$qt then _reportp4 else _reportpowwpn" alias _reportp4 "if $cells > 14 then _reportp5 else _reportpowwpn" alias _reportp5 "if $bestweapon = $qt$tp_name_lg$qt then _reportpowwpn else _reportpowrlg" alias _reportpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowq else _reportpow2" alias _reportpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowp else _reportpow3" alias _reportpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowr else _reportpow4" alias _reportpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowpr else _reportpow5" alias _reportpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowqp else _reportpow6" alias _reportpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowqr else .reportpowqpr" alias _reportpowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowrlgq else _reportpowrlg2" alias _reportpowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowrlgp else _reportpowrlg3" alias _reportpowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowrlgr else _reportpowrlg4" alias _reportpowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowrlgpr else _reportpowrlg5" alias _reportpowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowrlgqp else _reportpowrlg6" alias _reportpowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowrlgqr else .reportpowrlgqpr" alias _reportpowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowwpnq else _reportpowwpn2" alias _reportpowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowwpnp else _reportpowwpn3" alias _reportpowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowwpnr else _reportpowwpn4" alias _reportpowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowwpnpr else _reportpowwpn5" alias _reportpowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowwpnqp else _reportpowwpn6" alias _reportpowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowwpnqr else .reportpowwpnqpr" alias _rlpack ".rlpack" alias _safe "if $health < 1 then _lost else _safe1" alias _safe1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _safe2 else _safep" alias _safe2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then _report else _safe3" alias _safe3 "if $tp_name_lg isin $qt$weapons$qt then _safe4 else .safe2" alias _safe4 "if $cells > 14 then _safe5 else .safe2" alias _safe5 "if $bestweapon = $qt$tp_name_lg$qt then .safe2 else .safe" alias _safep "if $health < 1 then _lost else _safep2" alias _safep2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then _reportp2 else _safep3" alias _safep3 "if $tp_name_lg isin $qt$weapons$qt then _safep4 else _safepowwpn" alias _safep4 "if $cells > 14 then _safep5 else _safepowwpn" alias _safep5 "if $bestweapon = $qt$tp_name_lg$qt then _safepowwpn else _safepowrlg" alias _safepowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .safepowrlgq else _safepowrlg2" alias _safepowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .safepowrlgp else _safepowrlg3" alias _safepowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .safepowrlgr else _safepowrlg4" alias _safepowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .safepowrlgpr else _safepowrlg5" alias _safepowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .safepowrlgqp else _safepowrlg6" alias _safepowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .safepowrlgqr else .safepowrlgqpr" alias _safepowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .safepowwpnq else _safepowwpn2" alias _safepowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .safepowwpnp else _safepowwpn3" alias _safepowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .safepowwpnr else _safepowwpn4" alias _safepowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .safepowwpnpr else _safepowwpn5" alias _safepowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .safepowwpnqp else _safepowwpn6" alias _safepowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .safepowwpnqr else .safepowwpnqpr" alias _take "if $health < 1 then _lost else _take_try" alias _take_ga "if $armor < $tp_need_ga then .awaits else .soon" alias _take_lg "if $bestweapon isin $tp_name_lg then .soon else _take_point_it" alias _take_point "if $ledpoint = $tp_name_status_green then .take_mate else _take_point_1" alias _take_point_1 "__normalpoint; if $qt$point$qt != $qtrl$qt then _take_point_2 else if $qtrl$qt isin $location then _point else _take_point_2" alias _take_point_2 "if $qt$point$qt != $qtlg$qt then _take_point_3 else if $qtlg$qt isin $location then _point else _take_point_3" alias _take_point_3 "if $qt$point$qt != $qtra$qt then _take_point_4 else if $qtra$qt isin $location then _point else _take_point_4" alias _take_point_4 "if $qt$point$qt != $qtya$qt then _take_point_5 else if $qtya$qt isin $location then _point else _take_point_5" alias _take_point_5 "if $qt$point$qt != $qtga$qt then _take_try_ra else if $qtga$gt isin $location then _point else _take_try_ra" alias _take_point_c "if $qt$point$qt != $qt$tp_name_cells$qt then .awaits else _point" alias _take_point_it "if $ledpoint = $tp_name_status_blue then _take_point_c else .awaits" alias _take_ra "if $armor < $tp_need_ra then .awaits else .soon" alias _take_rl "if $bestweapon isin $tp_name_rl then .soon else .awaits" alias _take_try "__awaitspoint;if $qt$point$qt != $tp_name_nothing then _take_point else _take_try_ra" alias _take_try_dm2 "if $mapname != $qtdm2$qt then _take_try_ya else if $qtsecret$qt = $qt$location$qt then _take_ra else _take_try_ya" alias _take_try_ga "if $qtga$qt isin $location then _take_ga else _take_try_rl" alias _take_try_lg "if $qtlg$qt isin $location then _take_lg else _take_point_it" alias _take_try_mega "if $qtmega$qt isin $location then .awaits else _take_try_ga" alias _take_try_ra "__normalpoint; if $qtra$qt isin $location then _take_ra else _take_try_dm2" alias _take_try_rl "if $qtrl$qt isin $location then _take_rl else _take_try_lg" alias _take_try_ya "if $qtya$qt isin $location then _take_ya else _take_try_mega" alias _take_ya "if $armor < $tp_need_ra then .awaits else .soon" alias _teamp "if $need = $qt$tp_name_nothing$qt then _teamp2 else _teamp1" alias _teamp1 ".teamp;.teamp" alias _teamp2 ".teamp2;.teamp2" alias _took "if $qt$took$qt isin $qt$tp_name_quad/$tp_name_ring/$tp_name_pent$qt then _teamp else _took_nopow" alias _took_nopow "if $qt$took$qt == $qt$tp_name_nothing$qt then else _took_rlpack" alias _took_rlpack "if $qt$took$qt == $qt$tp_name_backpack$qt then _took_rlpack2 else .took" alias _took_rlpack2 "if $bestweapon isin $tp_name_rl then .tookrlpack else .took" alias arrow "connect cartman.cowmob.nu:26555" alias arrow_say "say (arrowhead allround) cartman.cowmob.nu:26555" alias bbb1 "connect bbb1.quakeworld.nu:28101" alias bbb1_say "say (bbb 1on1 #1) bbb1.quakeworld.nu:28101" alias bbb2 "connect bbb1.quakeworld.nu:28102" alias bbb21 "connect bbb2.quakeworld.nu:28201" alias bbb21_say "say (bbb 2on2 #1) bbb2.quakeworld.nu:28201" alias bbb22 "connect bbb2.quakeworld.nu:28202" alias bbb22_say "say (bbb 2on2 #2) bbb2.quakeworld.nu:28202" alias bbb23 "connect bbb2.quakeworld.nu:28203" alias bbb23_say "say (bbb 2on2 #3) bbb2.quakeworld.nu:28203" alias bbb24 "connect bbb2.quakeworld.nu:28204" alias bbb24_say "say (bbb 2on2 #4) bbb2.quakeworld.nu:28204" alias bbb25 "connect bbb2.quakeworld.nu:28205" alias bbb25_say "say (bbb 2on2 #5) bbb2.quakeworld.nu:28205" alias bbb26 "connect bbb2.quakeworld.nu:28206" alias bbb26_say "say (bbb 2on2 #6) bbb2.quakeworld.nu:28206" alias bbb27 "connect bbb2.quakeworld.nu:28207" alias bbb27_say "say (bbb 2on2 #7) bbb2.quakeworld.nu:28207" alias bbb28 "connect bbb2.quakeworld.nu:28208" alias bbb28_say "say (bbb 2on2 #8) bbb2.quakeworld.nu:28208" alias bbb29 "connect bbb2.quakeworld.nu:28209" alias bbb29_say "say (bbb 2on2 #9) bbb2.quakeworld.nu:28209" alias bbb2_say "say (bbb 1on1 #2) bbb1.quakeworld.nu:28102" alias bbb3 "connect bbb1.quakeworld.nu:28103" alias bbb3_say "say (bbb 1on1 #3) bbb1.quakeworld.nu:28103" alias bbb4 "connect bbb1.quakeworld.nu:28104" alias bbb41 "connect bbb2.quakeworld.nu:28401" alias bbb41_say "say (bbb 4on4 #1) bbb2.quakeworld.nu:28401" alias bbb42 "connect bbb2.quakeworld.nu:28402" alias bbb42_say "say (bbb 4on4 #2) bbb2.quakeworld.nu:28402" alias bbb43 "connect bbb4.quakeworld.nu:28403" alias bbb43_say "say (bbb 4on4 #3) bbb4.quakeworld.nu:28403" alias bbb44 "connect bbb4.quakeworld.nu:28404" alias bbb44_say "say (bbb 4on4 #4) bbb4.quakeworld.nu:28404" alias bbb4_say "say (bbb 1on1 #4) bbb1.quakeworld.nu:28104" alias bbb5 "connect bbb1.quakeworld.nu:28105" alias bbb5_say "say (bbb 1on1 #5) bbb1.quakeworld.nu:28105" alias bbb6 "connect bbb1.quakeworld.nu:28106" alias bbb6_say "say (bbb 1on1 #6) bbb1.quakeworld.nu:28106" alias bbb7 "connect bbb1.quakeworld.nu:28107" alias bbb7_say "say (bbb 1on1 #7) bbb1.quakeworld.nu:28107" alias bbb8 "connect bbb1.quakeworld.nu:28108" alias bbb8_say "say (bbb 1on1 #8) bbb1.quakeworld.nu:28108" alias bbb9 "connect bbb1.quakeworld.nu:28109" alias bbb9_say "say (bbb 1on1 #9) bbb1.quakeworld.nu:28109" alias bbba1 "connect bbb1.quakeworld.nu:28302" alias bbba1_say "say (bbb arena #1) bbb1.quakeworld.nu:28302" alias bbba2 "connect bbb1.quakeworld.nu:28303" alias bbba2_say "say (bbb arena #2) bbb1.quakeworld.nu:28303" alias bbbq "connect bbb1.quakeworld.nu:28000" alias bbbq2 "connect bbb1.quakeworld.nu:28001" alias bbbq2_say "say (bbb qizmo #2) bbb1.quakeworld.nu:28001" alias bbbq_say "say (bbb qizmo #1) bbb1.quakeworld.nu:28000" alias be1 "connect qw.vertrijk.be:27500" alias be1_say "say (belgium allround) qw.vertrijk.be:27500" alias blt1 "connect bltpowah.mine.nu:27500" alias blt1_say "say (bltpowah #1) bltpowah.mine.nu:27500" alias blt2 "connect bltpowah.mine.nu:27501" alias blt2_say "say (bltpowah #2) bltpowah.mine.nu:27501" alias blt3 "connect bltpowah.mine.nu:27502" alias blt3_say "say (bltpowah #3) bltpowah.mine.nu:27502" alias bltq "connect bltpowah.mine.nu:28000" alias bltq_say "say (bltpowah qizmo) bltpowah.mine.nu:28000" alias boom "connect 193.163.220.190:27507" alias boom1 "connect 193.163.220.190:27501" alias boom1_say "say (Boomtown 1on1 #1) 193.163.220.190:27501" alias boom2 "connect 193.163.220.190:27504" alias boom2_say "say (Boomtown 1on1 #2) 193.163.220.190:27504" alias boom3 "connect 193.163.220.190:27506" alias boom3_say "say (Boomtown 2on2) 193.163.220.190:27506" alias boom_say "say (Boomtown 4on4) 193.163.220.190:27507" alias boomq "connect 193.163.220.190:27500" alias boomq_say "say (Boomtown QIZMO) 193.163.220.190:27500" alias bw41 "connect thx.gg:27555" alias bw41_say "say (bw allround) thx.gg:27555" alias bwffa "connect thx.gg:27500" alias bwffa_say "say (bw ffa) thx.gg:27500" alias cam1 "connect cam1.mine.nu:27500" alias cam1_say "say (Cam1 qizmo) cam1.mine.nu:27500" alias cam2 "connect cam2.mine.nu:27500" alias cam2_say "say (Cam2 qizmo) cam1.mine.nu:27500" alias cam3 "connect cam3.mine.nu:27500" alias cam3_say "say (Cam3 qizmo) cam1.mine.nu:27500" alias chq "connect r2d2.sics.se:30000" alias chq_say "say (choosen qizmo) r2d2.sics.se:30000" alias cs1 "connect qw.cs.fi:27501" alias cs1_say "say (cs.fi 1on1 #1) qw.cs.fi:27501" alias cs2 "connect qw.cs.fi:27502" alias cs21 "connect qw.cs.fi:28001" alias cs21_say "say (cs.fi 2on2 #1) qw.cs.fi:28001" alias cs22 "connect qw.cs.fi:28002" alias cs22_say "say (cs.fi 2on2 #2) qw.cs.fi:28002" alias cs23 "connect qw.cs.fi:28003" alias cs23_say "say (cs.fi 2on2 #3) qw.cs.fi:28003" alias cs2_say "say (cs.fi 1on1 #2) qw.cs.fi:27502" alias cs3 "connect qw.cs.fi:27503" alias cs3_say "say (cs.fi 1on1 #3) qw.cs.fi:27503" alias cs4 "connect qw.cs.fi:27504" alias cs41 "connect qw.cs.fi:29001" alias cs41_say "say (cs.fi 4on4 #1) qw.cs.fi:29001" alias cs42 "connect qw.cs.fi:29002" alias cs42_say "say (cs.fi 4on4 #2) qw.cs.fi:29002" alias cs43 "connect qw.cs.fi:29003" alias cs43_say "say (cs.fi 4on4 #3) qw.cs.fi:29003" alias cs4_say "say (cs.fi 1on1 #4) qw.cs.fi:27504" alias csq "connect qw.cs.fi:27500" alias csq_say "say (cs.fi qizmo) qw.cs.fi:27500" alias dance1 "connect cow.nomadzone.dk:27500" alias dance1_say "say (dancehall allround #1) cow.nomadzone.dk:27500" alias dance2 "connect cow.nomadzone.dk:27501" alias dance2_say "say (dancehall allround #2) cow.nomadzone.dk:27501" alias dance3 "connect 217.199.47.2:27005" alias dance3_say "say (dancehall allround #3) 217.199.47.2:27005" alias dcs41 "connect bbb2.quakeworld.nu:28401" alias dcs41_say "say (BBB 4on4 #1) bbb2.quakeworld.nu:28401" alias dcs42 "connect bbb2.quakeworld.nu:28402" alias dcs42_say "say (BBB 4on4 #2) bbb2.quakeworld.nu:28402" alias dcsq "connect dcs1.quakeworld.nu:28000" alias dcsq_say "say (dcs Qizmo) dcs1.quakeworld.nu:28000" alias dm421 "connect quake.dm4.co.uk:27500" alias dm421_say "say (dm4 2on2) quake.dm4.co.uk:27500" alias dm441 "connect quake.dm4.co.uk:27510" alias dm441_say "say (dm4 allround) quake.dm4.co.uk:27510" alias dm4q "connect quake.dm4.co.uk:27666" alias dm4q_say "say (dm4 qizmo) quake.dm4.co.uk:27666" alias dqm21 "connect dqm.servebeer.com:28201" alias dqm21_say "say (dqm 2on2 #1) dqm.servebeer.com:28201" alias dqm22 "connect dqm.servebeer.com:28202" alias dqm22_say "say (dqm 2on2 #2) dqm.servebeer.com:28202" alias dqm41 "connect dqm.servebeer.com:28401" alias dqm41_say "say (dqm 4on4 #1) dqm.servebeer.com:28401" alias dqm42 "connect dqm.servebeer.com:28402" alias dqm42_say "say (dqm 4on4 #2) dqm.servebeer.com:28402" alias dqmca "connect dqm.servebeer.com:27100" alias dqmca_say "say (dqm clanarena #1) dqm.servebeer.com:27100" alias dqmctf1 "connect dqm.servebeer.com:28500" alias dqmctf1_say "say (dqm ctf #1) dqm.servebeer.com:28500" alias dqmctf2 "connect dqm.servebeer.com:28501" alias dqmctf2_say "say (dqm ctf #2) dqm.servebeer.com:28501" alias dqmffa "connect dqm.servebeer.com:27500" alias dqmffa_say "say (dqm ffa #1) dqm.servebeer.com:27500" alias dqmq "connect dqm.servebeer.com:28000" alias dqmq_say "say (dqm qizmo #1) dqm.servebeer.com:28000" alias dqmra "connect dqm.servebeer.com:27000" alias dqmra_say "say (dqm rocketarena #1) dqm.servebeer.com:27000" alias e1 "connect 194.251.249.13:27502" alias e1_say "say (Edome 1on1 #1) 194.251.249.13:27502" alias e2 "connect 194.251.249.13:27504" alias e20 "connect 194.251.249.22:27500" alias e20_say "say (Edome 4on4 #1) 194.251.249.22:27500" alias e21 "connect 194.251.249.22:27501" alias e21_say "say (Edome 4on4 #2) 194.251.249.22:27501" alias e22 "connect 194.251.249.22:27502" alias e22_say "say (Edome 4on4 #3) 194.251.249.22:27502" alias e2_say "say (Edome 1on1 #2) 194.251.249.13:27504" alias e3 "connect 194.251.249.13:27506" alias e3_say "say (Edome 1on1 #3) 194.251.249.13:27506" alias e4 "connect 194.251.249.13:27507" alias e4_say "say (Edome 1on1 #4) 194.251.249.13:27507" alias e5 "connect 194.251.249.13:27508" alias e5_say "say (Edome 1on1 #5) 194.251.249.13:27508" alias e6 "connect 194.251.249.13:27509" alias e6_say "say (Edome 1on1 #6) 194.251.249.13:27509" alias ea10 "connect grunt.splatterworld.de:27101" alias ea10_say "say (ea 1on1 #1) grunt.splatterworld.de:27101" alias ea11 "connect grunt.splatterworld.de:27102" alias ea11_say "say (ea 1on1 #2) grunt.splatterworld.de:27102" alias ea12 "connect grunt.splatterworld.de:27103" alias ea12_say "say (ea 1on1 #3) grunt.splatterworld.de:27103" alias ea40 "connect grunt.splatterworld.de:27666" alias ea40_say "say (ea 4on4/2on2 #1) grunt.splatterworld.de:27666" alias ea41 "connect grunt.splatterworld.de:27777" alias ea41_say "say (ea 4on4/2on2 #2) grunt.splatterworld.de:27777" alias ea42 "connect grunt.splatterworld.de:27888" alias ea42_say "say (ea 4on4/2on2 #3) grunt.splatterworld.de:27888" alias eaffa "connect 62.26.123.23:27500" alias eaffa_say "say (ea ffa) 62.26.123.23:27500" alias eaq "connect grunt.splatterworld.de:27501" alias eaq_say "say (ea qizmo) grunt.splatterworld.de:27501" alias epg1 "connect gbg.qw.endpoint.nu:28101" alias epg1_say "say (endpoint.gote 1on1 #1) gbg.qw.endpoint.nu:28101" alias epg2 "connect gbg.qw.endpoint.nu:28102" alias epg21 "connect gbg.qw.endpoint.nu:28101" alias epg21_say "say (endpoint.gote 2on2 #1) gbg.qw.endpoint.nu:28201" alias epg22 "connect gbg.qw.endpoint.nu:28202" alias epg22_say "say (endpoint.gote 2on2 #2) gbg.qw.endpoint.nu:28202" alias epg2_say "say (endpoint.gote 1on1 #2) gbg.qw.endpoint.nu:28102" alias epg41 "connect gbg.qw.endpoint.nu:28401" alias epg41_say "say (endpoint.gote 4on4 #1) gbg.qw.endpoint.nu:28401" alias epg42 "connect gbg.qw.endpoint.nu:28402" alias epg42_say "say (endpoint.gote 4on4 #2) gbg.qw.endpoint.nu:28402" alias epgq "connect gbg.qw.endpoint.nu:28000" alias epgq_say "say (endpoint.gote qizmo #1) gbg.qw.endpoint.nu:28000" alias eps1 "connect sthlm.qw.endpoint.nu:28101" alias eps1_say "say (endpoint.sthlm 1on1 #1) sthlm.qw.endpoint.nu:28101" alias eps2 "connect sthlm.qw.endpoint.nu:28102" alias eps21 "connect sthlm.qw.endpoint.nu:28101" alias eps21_say "say (endpoint.sthlm 2on2 #1) sthlm.qw.endpoint.nu:28201" alias eps22 "connect sthlm.qw.endpoint.nu:28202" alias eps22_say "say (endpoint.sthlm 2on2 #2) sthlm.qw.endpoint.nu:28202" alias eps2_say "say (endpoint.sthlm 1on1 #2) sthlm.qw.endpoint.nu:28102" alias eps41 "connect sthlm.qw.endpoint.nu:28401" alias eps41_say "say (endpoint.sthlm 4on4 #1) sthlm.qw.endpoint.nu:28401" alias eps42 "connect sthlm.qw.endpoint.nu:28402" alias eps42_say "say (endpoint.sthlm 4on4 #2) sthlm.qw.endpoint.nu:28402" alias epsq "connect sthlm.qw.endpoint.nu:28000" alias epsq_say "say (endpoint.sthlm qizmo #1) sthlm.qw.endpoint.nu:28000" alias eq "connect 194.251.249.48:27500" alias eq_say "say (Edome Qizmo) 194.251.249.48:27500" alias ex1 "connect ex.fi:30000" alias ex1_say "say (ex.fi 1on1) ex.fi:30000" alias ex21 "connect ex.fi:29000" alias ex21_say "say (ex.fi 2on2) ex.fi:29000" alias ex41 "connect ex.fi:28000" alias ex41_say "say (ex.fi 4on4) ex.fi:28000" alias exq "connect qw.ex.fi:27501" alias exq_say "say (ex.fi qizmo) qw.ex.fi:27501" alias fb0 "connect fb0.euro.net:27500" alias fb0_say "say (fb allround #1) fb0.euro.net:27500" alias fb1 "connect fb1.euro.net:27500" alias fb1_say "say (fb allround #2) fb1.euro.net:27500" alias fb3 "connect fb3.euro.net:27500" alias fb3_say "say (fb allround #3) fb3.euro.net:27500" alias fb4 "connect fb3.euro.net:27501" alias fb4_say "say (fb 1on1) fb3.euro.net:27501" alias fbq "connect fb0.euro.net:27501" alias fbq_say "say (fb qizmo) fb0.euro.net:27501" alias fix "gamma 0.7; wait ; wait ; wait ; wait ; gamma 0.45" alias fnu "connect f.nu:27500" alias fnu_say "say (f.nu allround) f.nu:27500" alias fnuq "connect f.nu:28000" alias fnuq_say "say (f.nu qizmo) f.nu:28000" alias g2n1 "connect quake.get2net.dk:28101" alias g2n1_say "say (get2net 1on1-2on2 #1) quake.get2net.dk:28101" alias g2n2 "connect quake.get2net.dk:28102" alias g2n2_say "say (get2net 1on1-2on2 #2) quake.get2net.dk:28102" alias g2n3 "connect quake.get2net.dk:28103" alias g2n3_say "say (get2net 1on1-2on2 #3) quake.get2net.dk:28103" alias g2n4 "connect quake.get2net.dk:28106" alias g2n40 "connect quake.get2net.dk:28201" alias g2n40_say "say (get2net 4on4 #1) quake.get2net.dk:28201" alias g2n41 "connect quake.get2net.dk:28202" alias g2n41_say "say (get2net 4on4 #2) quake.get2net.dk:28202" alias g2n42 "connect quake.get2net.dk:28203" alias g2n42_say "say (get2net 4on4 #3) quake.get2net.dk:28203" alias g2n4_say "say (get2net 1on1-2on2 #6) quake.get2net.dk:28106" alias g2nq "connect quake.get2net.dk:29000" alias g2nq_say "say (get2net qizmo) quake.get2net.dk:29000" alias gannon "connect gannon.se" alias gibb "connect gibbage.mine.nu:27500" alias gibb1 "connect gibb.campus.luth.se:27500" alias gibb1_say "say (Gibb Allround#1) gibb.campus.luth.se:27500" alias gibb2 "connect gibb.campus.luth.se:27501" alias gibb21 "connect gibbage.mine.nu:27502" alias gibb21_say "say (gibbage 2on2 #1) gibbage.mine.nu:27502" alias gibb2_say "say (Gibb Allround#2) gibb.campus.luth.se:27501" alias gibb3 "connect gibb.campus.luth.se:27503" alias gibb3_say "say (Gibb OzCoop#1) gibb.campus.luth.se:27503" alias gibb41 "connect gibbage.mine.nu:27501" alias gibb41_say "say (gibbage 4on4 #1) gibbage.mine.nu:27501" alias gibb_say "say (gibbage allround #1) gibbage.mine.nu:27500" alias gibbffa "connect gibb.campus.luth.se:27504" alias gibbffa_say "say (Gibb FFA) gibb.campus.luth.se:27504" alias gibbq "connect gibb.campus.luth.se:27502" alias gibbq_say "say (Gibb qizmo) gibb.campus.luth.se:27502" alias gp1 "connect qwduel1.gamepoint.net:27500" alias gp1_say "say (GamePoint KTPro Duel/2on2 #1) qwduel1.gamepoint.net:27500" alias gp2 "connect qwduel1.gamepoint.net:27501" alias gp2_say "say (GamePoint KTPro Duel/2on2 #2) qwduel1.gamepoint.net:27501" alias gp41 "connect qwdm.gamepoint.net:27501" alias gp41_say "say (GamePoint KTPro Team) qwdm.gamepoint.net:27501" alias gpq "connect qwduel1.gamepoint.net:28000" alias gpq_say "say (GamePoint Qizmo) qwduel1.gamepoint.net:28000" alias gz1 "connect gizmo.fi:27502" alias gz1_say "say (gz.fi 1on1) gizmo.fi:27502" alias gz21 "connect gizmo.fi:27501" alias gz21_say "say (gz.fi 2on2) gizmo.fi:27501" alias gz41 "connect gizmo.fi:27500" alias gz41_say "say (gz.fi 4on4) gizmo.fi:27500" alias happysmile "say =D" alias he00 "connect qw.kicks-ass.net:27500" alias he01 "connect qw.kicks-ass.net:27501" alias he10 "connect qw.kicks-ass.net:27502" alias he11 "connect qw.kicks-ass.net:27503" alias heq "connect qw.kicks-ass.net:28000" alias intar1 "connect intarweb.dk:27500" alias intar1_say "say (intarweb.dk allround #1) intarweb.dk:27500" alias intarq "connect intarweb.dk:27501" alias intarq_say "say (intarweb.dk qizmo #1) intarweb.dk:27501" alias iop1 "connect zeal.dvdalright.com:28101" alias iop1_say "say (iop 1on1 #1) zeal.dvdalright.com:28101" alias iop2 "connect zeal.dvdalright.com:28102" alias iop21 "connect zeal.dvdalright.com:28201" alias iop21_say "say (iop 2on2 #1) zeal.dvdalright.com:28201" alias iop22 "connect zeal.dvdalright.com:28202" alias iop22_say "say (iop 2on2 #2) zeal.dvdalright.com:28202" alias iop23 "connect zeal.dvdalright.com:28203" alias iop23_say "say (iop 2on2 #3) zeal.dvdalright.com:28203" alias iop24 "connect zeal.dvdalright.com:28204" alias iop24_say "say (iop 2on2 #4) zeal.dvdalright.com:28204" alias iop25 "connect zeal.dvdalright.com:28205" alias iop25_say "say (iop 2on2 #5) zeal.dvdalright.com:28205" alias iop2_say "say (iop 1on1 #2) zeal.dvdalright.com:28102" alias iop3 "connect zeal.dvdalright.com:28103" alias iop3_say "say (iop 1on1 #3) zeal.dvdalright.com:28103" alias iop4 "connect zeal.dvdalright.com:28104" alias iop41 "connect rage.dvdalright.com:28401" alias iop41_say "say (iop 4on4 #1) rage.dvdalright.com:28401" alias iop42 "connect rage.dvdalright.com:28402" alias iop42_say "say (iop 4on4 #2) rage.dvdalright.com:28402" alias iop43 "connect rage.dvdalright.com:28403" alias iop43_say "say (iop 4on4 #3) rage.dvdalright.com:28403" alias iop44 "connect rage.dvdalright.com:28404" alias iop44_say "say (iop 4on4 #4) rage.dvdalright.com:28404" alias iop45 "connect rage.dvdalright.com:28405" alias iop45_say "say (iop 4on4 #5) rage.dvdalright.com:28405" alias iop4_say "say (iop 1on1 #4) zeal.dvdalright.com:28104" alias iop5 "connect zeal.dvdalright.com:28105" alias iop5_say "say (iop 1on1 #5) zeal.dvdalright.com:28105" alias iopq1 "connect fury.dvdalright.com:28000" alias iopq1_say "say (iop qizmo #1) fury.dvdalright.com:28000" alias iopq2 "connect fury.dvdalright.com:28001" alias iopq2_say "say (iop qizmo #2) fury.dvdalright.com:28001" alias iopq3 "connect fury.dvdalright.com:28002" alias iopq3_say "say (iop qizmo #3) fury.dvdalright.com:28002" alias joltq "connect 213.208.119.139:27500" alias joltq_say "say (jolt qizmo) 213.208.119.139:27500" alias lam1 "connect vrr.itam.cas.cz:27500" alias lam1_say "say (lamicka allround #1) vrr.itam.cas.cz:27500" alias lam2 "connect vrr.itam.cas.cz:27501" alias lam2_say "say (lamicka allround #2) vrr.itam.cas.cz:27501" alias large "connect quake.inet.fi:27500" alias large_say "say (edome ffa) quake.inet.fi:27500" alias ls "cfg_load anderscon400300" alias mm1 "connect misfitz.tty0.org:27500" alias mm1_say "say (Misfitz Allround#1) misfitz.tty0.org:27500" alias mm2 "connect misfitz.tty0.org:27501" alias mm2_say "say (Misfitz Allround#2) misfitz.tty0.org:27501" alias mmq "connect misfitz.tty0.org:28000" alias mmq_say "say (Misfitz qizmo) misfitz.tty0.org:28000" alias mousesays "bind MOUSE1 _took; bind MOUSE2 _point; bind MOUSE4 _take; bind MOUSE5 _help" alias mousewpns "bind MOUSE1 +rl; bind MOUSE2 +lg; bind MOUSE3 +close; bind MOUSE4 +shotgun; bind MOUSE5 +gl" alias nl1 "connect qw.quakeworld.nl:27510" alias nl1_say "say (qwnl 1on1 #1) qw.quakeworld.nl:27510" alias nl2 "connect qw.quakeworld.nl:27511" alias nl20 "connect qw.quakeworld.nl:27520" alias nl20_say "say (qwnl 4on4) qw.quakeworld.nl:27520" alias nl2_say "say (qwnl 1on1 #2) qw.quakeworld.nl:27511" alias nl40 "connect qw.quakeworld.nl:27530" alias nl40_say "say (qwnl 4on4 #1) qw.quakeworld.nl:27530" alias nl41 "connect qw.quakeworld.nl:27540" alias nl41_say "say (qwnl 4on4 #2) qw.quakeworld.nl:27540" alias nlq "connect qw.quakeworld.nl:28000" alias nlq_say "say (qwnl qizmo) qw.quakeworld.nl:28000" alias no1 "connect quake.online.no:27501" alias no1_say "say (online.nu 1on1) quake.online.no:27501" alias no20 "connect quake.online.no:27502" alias no20_say "say (online.nu 2on2) quake.online.no:27502" alias no40 "connect quake.online.no:27503" alias no40_say "say (online.nu 4on4) quake.online.no:27503" alias noffa "connect quake.online.no:27504" alias noffa_say "say (online.nu ffa) quake.online.no:27504" alias noq "connect quake.online.no:27500" alias noq_say "say (online.nu Qizmo) quake.online.no:27500" alias nullq "connect 212.13.203.37:27501" alias nullq_say "say (null qizmo) 212.13.203.37:27501" alias olw1 "connect olw.mine.nu:27500" alias olw1_say "say (olw allround #1) olw.mine.nu:27500" alias olw2 "connect olw.mine.nu:27501" alias olw2_say "say (olw allround #2) olw.mine.nu:27501" alias olwq "connect olw.mine.nu:28000" alias olwq_say "say (olw qizmo #1) olw.mine.nu:28000" alias rheq "connect rhesus.uio.no:28000" alias rheq_say "say (Rhesus 128-QIZMO) rhesus.uio.no:28000" alias s1 "connect sunet.quakeworld.nu:28101" alias s1_say "say (Sunet 1on1) sunet.quakeworld.nu:28401" alias s41 "connect sunet.quakeworld.nu:28401" alias s41_say "say (Sunet 4on4) sunet.quakeworld.nu:28401" alias sad "sad1" alias sad1 "say {=\}; alias sad sad2" alias sad2 "say {&c000=\}; alias sad sad3" alias sad3 "say {&c00f=\}; alias sad sad4" alias sad4 "say {&c00f=\}; alias sad sad5" alias sad5 "say {&c053=\}; alias sad sad6" alias sad6 "say {&c0f0=\}; alias sad sad7" alias sad7 "say {&c123=\}; alias sad sad8" alias sad8 "say {&cf00=\}; alias sad sad9" alias sad9 "say {&cf0f=\}; alias sad sadA" alias sadA "say {&cf52=\}; alias sad sadB" alias sadB "say {&cff0=\}; alias sad sad1" alias sadsmile "say =((" alias sas0 "connect localhost:27500" alias sas0_say "say (House of Maniacs) sassa1.mine.nu:27500" alias sas1 "connect localhost:27501" alias sas1_say "say (House of Maniacs) sassa1.mine.nu:27501" alias sasq "connect localhost:28000" alias sasq_say "say (House of Maniacs) sassa1.mine.nu:28000" alias sdq "connect 194.162.109.201:10000" alias sdq_say "say (SD-Qizmo) 194.162.109.201:10000" alias smile "smile1" alias smile1 "say {=)}; alias smile smile2" alias smile2 "say {&c000=)}; alias smile smile3" alias smile3 "say {&c00f=)}; alias smile smile4" alias smile4 "say {&c00f=)}; alias smile smile5" alias smile5 "say {&c053=)}; alias smile smile6" alias smile6 "say {&c0f0=)}; alias smile smile7" alias smile7 "say {&c123=)}; alias smile smile8" alias smile8 "say {&cf00=)}; alias smile smile9" alias smile9 "say {&cf0f=)}; alias smile smileA" alias smileA "say {&cf52=)}; alias smile smileB" alias smileB "say {&cff0=)}; alias smile smile1" alias sq "connect sunet.quakeworld.nu:28000" alias sq_say "say (Sunet Qizmo) sunet.quakeworld.nu:28000" alias sub1 "connect bnc.substream.nu:27500" alias sub1_say "say (substream 1on1) bnc.substream.nu:27500" alias sub2 "connect bnc.substream.nu:27501" alias sub2_say "say (substream 2on2) bnc.substream.nu:27501" alias sub3 "connect bnc.substream.nu:27502" alias sub3_say "say (substream 4on4 #1) bnc.substream.nu:27502" alias sub4 "connect bnc.substream.nu:27503" alias sub4_say "say (substream 4on4 #2) bnc.substream.nu:27503" alias switchweaponmode "if $weaponmode == 1 then set weaponmode 2 else set weaponmode 1" alias tff1 "connect tff.quakeworld.nu:28101" alias tff1_say "say (tff 4on4 #1) tff.quakeworld.nu:28101" alias tff21 "connect tff.quakeworld.nu:28201" alias tff21_say "say (tff 4on4 #1) tff.quakeworld.nu:28201" alias tff22 "connect tff.quakeworld.nu:28202" alias tff22_say "say (tff 4on4 #2) tff.quakeworld.nu:28202" alias tff41 "connect tff.quakeworld.nu:28401" alias tff41_say "say (tff 4on4 #1) tff.quakeworld.nu:28401" alias tffq "connect tff.quakeworld.nu:28000" alias tffq_say "say (tff Qizmo) tff.quakeworld.nu:28000" alias trick1_say "say (trickery allround #1) 212.78.71.83:27500" alias trick2 "connect 212.78.71.83:27501" alias trick2_say "say (trickery allround #2) 212.78.71.83:27501" alias trick3 "connect 212.78.71.83:27502" alias trick3_say "say (trickery allround #3) 212.78.71.83:27502" alias utter1 "connect uttergrottan.localghost.net:27500" alias utter1_say "say (Uttergrottan allround #1) uttergrottan.localghost.net:27500" alias utter2 "connect uttergrottan.localghost.net:27501" alias utter2_say "say (Uttergrottan allround #2) uttergrottan.localghost.net:27501" alias utter3 "connect uttergrottan.localghost.net:27502" alias utter3_say "say (Uttergrottan allround #3) uttergrottan.localghost.net:27502" alias utterq "connect uttergrottan.localghost.net:27505" alias utterq_say "say (Uttergrottan Qizmo) uttergrottan.localghost.net:27505" alias war1 "connect wargamez.dk:27501" alias war1_say "say (wargamez.dk allround #1) wargamez.dk:27501" alias war2 "connect wargamez.dk:27502" alias war2_say "say (wargamez.dk allround #2) wargamez.dk:27502" alias war3 "connect wargamez.dk:27503" alias war3_say "say (wargamez.dk allround #3) wargamez.dk:27503" alias war4 "connect fenrir.ngdc.net:27501" alias war4_say "say (wargamez.dk allround #4) fenrir.ngdc.net:27501" alias x41 "connect qwduel.xs4all.nl" alias x41_say "say (x4all 1on1) qwduel.xs4all.nl" alias x441 "connect qwteam.xs4all.nl" alias x441_say "say (x4all 4on4) qwteam.xs4all.nl" alias x442 "connect clanwars.xs4all.nl:27500" alias x442_say "say (x4all allround) clanwars.xs4all.nl:27500" alias x4ffa "connect quake.xs4all.nl:27500" alias x4ffa_say "say (x4all ffa) quake.xs4all.nl:27500" alias z0 "connect z2.quakeworld.nu:30000" alias z0_say "say (Z 1on1 #0) z2.quakeworld.nu:30000" alias z1 "connect z2.quakeworld.nu:30001" alias z1_say "say (Z 1on1 #1) z2.quakeworld.nu:30001" alias z2 "connect z2.quakeworld.nu:30002" alias z20 "connect z.quakeworld.nu:29000" alias z20_say "say (Z 2on2 #0) z.quakeworld.nu:29000" alias z21 "connect z.quakeworld.nu:29001" alias z21_say "say (Z 2on2 #1) z.quakeworld.nu:29001" alias z22 "connect z.quakeworld.nu:29002" alias z22_say "say (Z 2on2 #2) z.quakeworld.nu:29002" alias z23 "connect z.quakeworld.nu:29003" alias z23_say "say (Z 2on2 #3) z.quakeworld.nu:29003" alias z2_say "say (Z 1on1 #2) z2.quakeworld.nu:30002" alias z3 "connect z2.quakeworld.nu:30003" alias z3_say "say (Z 1on1 #3) z2.quakeworld.nu:30003" alias z4 "connect z2.quakeworld.nu:30004" alias z40 "connect z.quakeworld.nu:28000" alias z40_say "say (Z 4on4 #0) z.quakeworld.nu:28000" alias z41 "connect z.quakeworld.nu:28001" alias z41_say "say (Z 4on4 #1) z.quakeworld.nu:28001" alias z42 "connect z.quakeworld.nu:28002" alias z42_say "say (Z 4on4 #2) z.quakeworld.nu:28002" alias z43 "connect z.quakeworld.nu:28003" alias z43_say "say (Z 4on4 #3) z.quakeworld.nu:28003" alias z4_say "say (Z 1on1 #4) z2.quakeworld.nu:30004" alias z5 "connect z2.quakeworld.nu:30005" alias z5_say "say (Z 1on1 #5) z2.quakeworld.nu:30005" alias z6 "connect z2.quakeworld.nu:30006" alias z6_say "say (Z 1on1 #6) z2.quakeworld.nu:30006" alias z7 "connect z2.quakeworld.nu:30007" alias z7_say "say (Z 1on1 #7) z2.quakeworld.nu:30007" alias z8 "connect z2.quakeworld.nu:30008" alias z8_say "say (Z 1on1 #8) z2.quakeworld.nu:30008" alias z9 "connect z2.quakeworld.nu:30009" alias z9_say "say (Z 1on1 #9) z2.quakeworld.nu:30009" alias zoom_in "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out" alias zoom_out "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3" alias zq "connect z2.quakeworld.nu:27500" alias zq_say "say (Z Qizmo) z2.quakeworld.nu:27500" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // T E A M P L A Y C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// teamcolor 13 enemycolor 12 tp_pickup powerups armor mh lg rl gl pack rockets tp_took powerups armor mh lg rl gl pack rockets tp_point powerups armor players mh lg rl gl sng ssg pack rockets filter clear //////////////////////////////////////////////////////////////////////////////////////////////////// // // // M I S C E L L A N E O U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// mapgroup clear skygroup clear hud_recalculate //////////////////////////////////////////////////////////////////////////////////////////////////// // // // P L U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// -moveup -movedown -left -right -forward -back -lookup -lookdown -strafe -moveleft -moveright +speed -attack -use -jump -klook +mlook -showscores -showteamscores //////////////////////////////////////////////////////////////////////////////////////////////////// // // // K E Y B I N D I N G S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// bind TAB "+showfrags" bind ENTER "+jump" bind ESCAPE "togglemenu" bind SPACE "messagemode2" bind + "sizeup" bind , "+moveleft" bind - "sizedown" bind . "+moveright" bind / "impulse 10" bind 0 "impulse 0" bind 1 "_safe" bind 2 "_lost" bind 3 "_qout" bind 4 "_enemyp" bind 5 "impulse 5" bind 6 "impulse 6" bind 7 "impulse 7" bind 8 "impulse 8" bind = "sizeup" bind \ "+mlook" bind ` "toggleconsole" bind a "+moveleft" bind b ".trick" bind c "_coming" bind d "+moveright" bind e "+jump" bind f "+msays" bind g ".slipped" bind h "+showmp3" bind i "fix" bind k "+mp3_bajs" bind l "say MP3: $mp3info" bind o "demo_setspeed 100" bind p "demo_setspeed 0" bind q "+jump" bind r "_report" bind s "+back" bind t "messagemode" bind v "_need" bind w "+forward" bind x "_getquad" bind z "_getpent" bind ~ "toggleconsole" bind PAUSE "pause" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+left" bind RIGHTARROW "+right" bind ALT "+strafe" bind CTRL "switchweaponmode" bind SHIFT "+speed" bind F1 "say To crush your enemies, to see them driven before you, and to hear the lamentation of their women." bind F2 "say Do it like a mongoloid" bind F3 "say Vars hoppar man?" bind F4 "menu_options" bind F5 "say X-(" bind F6 "echo Quicksaving...; wait; save quick" bind F9 "echo Quickloading...; wait; load quick" bind F10 "quit" bind F11 "zoom_in" bind F12 "screenshot" bind INS "+klook" bind DEL "+lookdown" bind PGDN "ready" bind PGUP "notready" bind END "centerview" bind KP_HOME "demo_setspeed 1000" bind KP_UPARROW "demo_setspeed 2000" bind KP_PGUP "demo_setspeed 4000" bind KP_LEFTARROW "demo_setspeed 100" bind KP_5 "demo_setspeed 200" bind KP_RIGHTARROW "demo_setspeed 500" bind KP_END "demo_setspeed 25" bind KP_DOWNARROW "demo_setspeed 50" bind KP_PGDN "demo_setspeed 75" bind KP_INS "demo_setspeed 0" bind MOUSE1 "+rl" bind MOUSE2 "+lg" bind MOUSE3 "+close" bind MOUSE4 "+shotgun" bind MOUSE5 "+gl" bind MWHEELUP "happysmile" bind MWHEELDOWN "sadsmile"